The Alphastream Game Design Blog

The Official Timeline for the Forgotten Realms and Its Adventures

Here’s a question many ask when reading the official hardback adventures such as Lost Mine of Phandelver, Curse of Strahd, Tomb of Annihilation, or Dragon of Icespire Peak: when does it take place? And, what is the order of the official adventures?

Along the way, we want to geek out on a cool subject: just how does the Forgotten Realms timeline work, and what should we know about it?

D&D’s Conflicted View on Canonical Timelines

The 5E D&D team struggles with canon for good reasons. They want the world to feel deep and real, and to have events matter. Simultaneously, they don’t want us to pick up a product and feel like it is out of date, or that we must play it in a certain order. The world should feel accessible and flexible, easily fitting a DM’s needs.

5E products have varying approaches to balancing these conflicting needs. Some products bear no dates at all. Others hide a date in some hard-to-find place, or the date can be inferred. Some products have a clearly stated date. And some products have incorrect date references! In several products, designers can’t help but include fun nods to previous adventures. Those elements enrich the adventures, at the cost of forcing a timeline.

DMs and players that want verisimilitude find themselves hunting for dates. That’s a big part behind why this blog post exists: to give us that timeline we often desire. However, don’t forget the reasons why Wizards hides the dates. Our home campaigns can do whatever we want with these dates. We can skip adventures. We can play them out of order. The world is truly ours.

Overall, I side with the utility of timelines and lore. I would rather products have clear dates and then also empower and urge DMs to do with this as they wish.

Time in the Forgotten Realms: Dale Reckoning

In the Forgotten Realms campaign setting, the years are typically expressed as a number followed by DR, such as 1385 DR. There are many other calendars used by different Faerunian cultures, both current and ancient. For example, Waterdeep and areas in the North sometimes use NR (Northreckoning), while the people of Shou Lung use the Shou Year. Later in this article we will run through notable years.

Calendar of Harptos

Each year of Dale Reckoning follows the Calendar of Harptos, created by the wizard Harptos. Years in Faerun have 12 months, each of 30 days. A week in the Forgotten Realms is a tenday (10 days, not 7), so that each month has an even 3 weeks. An additional 5 days fall in between months, bringing the yearly total to 365 days per year. Days of the week don’t have names. Instead, the day is given the data and “of [the month],” such as the “14th of Marpenoth.”

More on the Faerunian calendar and holidays can be found on the excellent FR Wiki, with additional links at the end of this blog post. But for now, let’s take a look at the timeline.

The D&D 5E Adventures, in Chronological Order

Let’s simply order them, note the year, and explain this all later!

Out of the Abyss (1485 DR or later – perhaps end of 1486)
Hoard of the Dragon Queen and Rise of Tiamat (1489 DR)
Storm King’s Thunder (1490 or 1491 DR)
Lost Mine of Phandelver (Starter Set) (1491 DR)
Dragons of Stormwreck Isle (Starter Set) (1491 DR based on pregens)
Princes of the Apocalypse (1491 DR)
Curse of Strahd (1491 DR)
Tomb of Annihilation (1490 or 1491 DR)
Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage (1492 DR)
Dragon of Icespire Peak (Essentials Kit) (1492 DR)
Candlekeep Mysteries (1492 DR)
Icewind Dale: Rime of the Frostmaiden (Winter 1489 DR or later, likely 1492 DR)
Vecna: Eve of Ruin (1491 DR or later, probably intended after 1492 DR)
Descent Into Avernus (1494 DR)
Acquisitions Incorporated (1496 DR)

The Wild Beyond the Witchlight (Date unknown, presumably after Rise of Tiamat)
Spelljammer: Light of Xaryxis (While it can take place after Lost Mine, that is merely a suggestion and the adventure is setting-independent)

Surprised? I bet! Let’s go through the timeline…

Timeline for D&D FR Hardback and Boxed Set Adventures, by Year DR

1357 DR – First edition’s “Grey BoxForgotten Realms Boxed Set setting takes place.
1358 DR – Time of Troubles, when the gods lose immortality and walk the land.

1367 DR – Second Edition‘s FR boxed set takes place.
1370 DR – Living City organized play campaign events take place around this time, set in Raven’s Bluff in Vesperin (east of the Dalelands and south of The Moonsea).

1372 DR – 3rd Edition begins, with several FR products.
1376 DR – Roughly the end of 3E.

1385 DR – Year of Blue Fire, when the Spellplague begins.
1451 DR – Eruption of Mount Hotenow near Neverwinter (events described in Drizzt novels, involving Jarlaxle, Valindra Shadowmantle, and others).
1479 DR – Year of the Ageless one, main year covered by 4E Forgotten Realms play. Mystra returns at the end, just after Vault of the Dracolich, causing the end of the Spellplague.

The Sundering, by Tyler Jacobson

1482 DR – Events of Murder in Baldur’s Gate take place, the adventure supporting previous editions and D&D Next.
1484 DR – The Sundering (second Sundering of Abeir-Toril) takes place. The first of the Sundering novels starts in 1484 DR.
1485 DR – The D&D Next adventure Ghosts of Dragonspear Castle likely takes place. The D&D next adventures Legacy of the Crystal Shard and Scourge of the Sword Coast take place. Dead in Thay is likely this or the following year. According to Chris Perkins, if using the Archmage novel, the Out of the Abyss 5E adventure takes place in 1485 or later.

As noted by reader Shaka in the comments to this blog article, “In the Archmage novel, which indeed begins in 1485, the archwizard Gromph Baenre summons the demons on 15th Nightal (December) 1486. This is also consistent in the Brimstone novels by Erin M. Evans (Ashes of the Tyrant and The Devil You Know). So if we take those novels as canon Out of the Abyss should start no sooner than 15th Nightal (December) 1486, given the fact that Chapter 1 assumes that the demons have just begun to appear in the Underdark.” I find that date of 15th of Nightfall 1486 to be a convincing one. As Shaka notes, the novels contain discrepancies – Archmage seems to take place after Tyranny of Dragons, but that creates issues as well. It could be that the intention was for the events to happen after Tyranny, and they got the dates wrong for the novels. It’s worth noting that the novel Death Masks also refers to events in the Underdark involving the weakening of the Faerzress, further making it unreliable to use the novels as the main reference point.

1487 DR – Sixth and final Sundering novel, The Herald, takes place. The D&D Next adventure, Confrontation at Candlekeep, takes place just prior to the events in The Herald. The events of the Sundering and Spellplague have largely ended and been undone.

1489 DR – Adventurers League 5E organized play campaign begins. Hoard of the Dragon Queen and Rise of Tiamat takes place. (In 1489, Lord Neverember is ousted as an Open Lord in Waterdeep, replaced by Laeral Silverhand.)

1490 DR or later – Storm King’s Thunder takes place sometime after 1485 DR, per the adventure text, but has Laeral as an Open Lord who replaced Neverember, meaning it takes place in 1490 or 1489 at the earliest. The text also mentions thwarting Tiamat and her dragons, meaning it takes place after Hoard/Tiamat. (A strong case could be made based on the novel Death Masks that STK should take place in late 1491, as it mentions a cloud giant castle and giants getting out of hand. In this case, ToA has to take place in very late 1491 just after STK or in very early 1492 before Dragon Heist.) However, Candlekeep Mysteries clearly states a date of 1492. On page 12, an ogre is reading a book called Storm King’s Thunder, describing the events that “caused great upheaval up and down the Sword Coast some years ago.” This suggests and earlier date than 1491.

1491 DR – Princes of the Apocalypse adventure takes place. The novel Death Masks takes place, and those events reference the adventure Curse of Strahd, which therefore takes place in 1491 or slightly earlier. Lost Mine of Phandelver, from the Starter Set, likely takes place here (probably before Princes). Pages 30-31 of Lost Mine of Phandelver describe the eruption of Mount Hotenow (1451 DR) as occurring “30 years ago”, which would place the adventure in 1481 DR. However, the Acquisitions Incorporated book suggests Phandelver and Princes take place at the same time (and Princes is stated as taking place in 1491 DR). Ed Greenwood said on Twitter, “Lost Mine is officially a bit nebulous in date for DM convenience, though there are detailed internal WotC timelines so as to keep things straight (i.e. novels). Safe to say: 1490s DR.” The date of the eruption is incorrect in another 5E product, so 1491 is likely the correct date for LMoP. Dragons of Stormwreck Isle lacks dates in the adventure, but the pregens are revised and yet include the same text as the original ones in Lost Mine. It is likely the pregen dates are incorrect in the same way, and thus Stormwreck takes place during the same year as Lost Mine, so 1491. Tomb of Annihilation likely takes place in either late 1490 or 1491 (or very early in 1492), as it features frost giants searching for Artus Cimber and the ring of winter. Both Storm King and Tomb name Jarl Storvald and feature the frost giant captain Drufi with the same accompanying bodyguards and beasts. Drufi leads the assault on Bryn Shander, and it is noted in Storm King that if Drufi does not find Artus there, Jarl Storvald sends Drufi back out in search of the ring (and perhaps to Chult). Since Storm King has variable starts and not all locations are visited or all villains defeated, this is plausible. Tomb has Volo writing his book, Volo’s Guide to Monsters, and Waterdeep: Dragon Heist mentions the book is published, so Tomb must take place before Dragon Heist.

1491 DR or later – The adventure Vecna: Eve of Ruin refers to the erruption of Mount Hotenow as “forty years ago,” though this may be a general rather than exact number. Neverember is still in power.

1492 DR – Waterdeep: Dragon Heist takes place. Dragon Heist mentions the Year of Three Ships Sailing (the name for 1492), and it has to take after Lord Neverember is ousted (1489) and after Savra Belabranta repents for her role in Princes of the Apocalypse (1491). This also places Waterdeep: Dungeon of the Mad Mage as taking place at this time, since it links to Dragon Heist. “The adventures in Candlekeep Mysteries are presumed to take place in 1492, but the exact date is not important” – as mentioned in the sidebar at the bottom of page 4 of the book.

1492 or 1493 DR: Likely the intended date for Dragon of Icespire Peak, from the Essentials Kit. (NPCs such as the young Toblen Stonehill are roughly the same age as in Phandelver. Icespire says Mount Hotenow erupted “some fifty years ago,” but that would place Icespire in 1500 DR which is unlikely.)

1492 DR, or as early as Winter of 1489 DR – Rime of the Frostmaiden. Though published in 2020, this adventure says “This adventure is assumed to take place in the winter of 1489 DR or later” in the sidebar entitled has a sidebar Tendays and Dalereckoning. 1489 DR places Rime only 4 years after the events of Legacy of the Crystal Shard, and 138 years after Akar Kessel first came to Icewind Dale in The Crystal Shard novel. However, the description for Jarund Elkhardt in Rime states he is nearly fifty years old and that his son died almost a decade ago. In Legacy, Jarund is 42 and his son died 3 years prior. The adventure is therefore likely taking place no earlier than 1491 (when Jarund is 48 and his son has been dead for 9 years) and before 1493 (when Jarund would be 50 and his son dead for 11 years). 1492 is a likely year given other potential 1491 adventures involve Icewind Dale inhabitants but do not mention the Rime (mainly ToA). If Rime is in Winter of 1492, this places it 7 years after Legacy and 142 years after Akar Kessel’s arrival.

1494 DR – The adventure Descent into Avernus has a Baldur’s Gate gazeteer that describes it as being in 1492 DR. However, Elturel descends in 1494.

1496 DR – Acquisitions Incorporated takes place. (States on pages 103 that it takes place “five years or so after Lost Mine of Phandelver” and on page 179 says regarding Princes of the Apocalypse, “As with Phandalin, this version of Red Larch is set about five years later than that earlier adventure.”)

The Wild Beyond the Witchlight does not have a clear date. It was released after Rime of the Frostmaiden in release order, but since Rime is set earlier than other releases, this does not help us establish a clear date for when it takes place. One potential clue is the presence of Alagarthas in the Fey Beacons encounter in Yon. Alagarthas is said to have been there at least a year (though perhaps this is Feywild time) and that he bargained with Endelyn Moongrave to see his future regarding the green dragon that threatens his home in the Misty Forest. Alagarthas appears in Rise of Tiamat and is working with the Emerald Enclave and characters to fight against the green dragon Chuth (who also threatens the Misty Forest in Ghosts of Dragonspear Castle 1484-1485 DR). The characters are unlikely to defeat Chuth, as the dragon seeks to flee when wounded. It’s unclear whether this dragon is the same. Does Chuth fleeing count as “defeated” in the vision? If so, then Witchlight would take place before 1489 DR, when RoT takes place. But, the Feywild is a strange place and I don’t consider this definitive since Chuth isn’t actually named. It could be another green dragon or the later return of Chuth. The authors, Will Doyle and Stacey Allan, say “We presumed Witchlight took place after RoT, but it’s entirely reasonable (and preferable really) to view it as flexible in terms of timeline. For context, Stacey asked Chris for a “character from D&D history” she could use for the Fey Beacons, and he suggested Alagarthas.” So, canonically, it is logical to say Witchlight takes place sometime after RoT.

Note on Journeys Through the Radiant Citadel: The adventures take place in the Ethereal plane and connecting them to the Realms is optional.

Note on Spelljammer Academy: Light of Xaryxis, the adventure in the Spelljamer 5E set, lacks a true setting or timeframe relative to the Forgotten Realms. The set of four adventures released for organized play, called Spelljammer Academy, take place on the island of Nimbral, many miles southwest of Chult. The adventure includes the famed NPC Mirt (who has been around across several editions), and aspects of the adventure feel like the same era as recent adventures, but there isn’t anything specifically placing the adventures before, after, or during other adventures. Mirt is called Mirt the Merciless, the name he used in his youth, but that may just be a cover name of sorts he uses at the academy.

Note on Keys from the Golden Vault: This set of adventures is largely setting-independent. The adventure Prisoner 13 takes place in Revel’s End, and lacks a date. The location is described almost exactly as it is in Rime of the Frostmaiden, including the Warden’s quirk. For some reason, one of the two courtyards is missing. It is unclear if this is a map error. It would make sense to use the timeline for Rime for this adventure, though it lacks a clear timeline. Since the rime is not mentioned, we could argue this adventure takes place soon after or just before Rime.

Note on Hotenow as an incorrect source: In the Sword Coast Adventurer’s Guide, the date of Mount Hotenow’s eruption seems in error. This likely caused errors in the dates of other products as the references fed on each other or on a common internal design source. Speaking with Scott Fitzgerald Gray, who has worked on these products, he believes the Hotenow-derived dates are incorrect.

Notes on Dagult Neverember and Waterdeep: In 1488 DR, Neverember is an Open Lord of Waterdeep, but he spends almost the entire year in Neverwinter rebuilding the city. He is Ousted by the Masked Lords of Waterdeep in 1489. His ouster is mentioned as a recent event in Rise of Tiamat, which helps date it. Laeral Silverhand is named to replace him as Lord in 1490. The novel Death Masks takes place in 1491 and says Storm Silverhand is treating Mordenkainen for bouts of madness. This suggests Curse of Strahd takes place before 1491.

Notes on Avernus: The Companion, the second sun of Elturel, appears in 1444 DR. The deal is for the sun to remain for 50 years, meaning Elturel descends and the adventure takes place in 1494. However, the Gazeteer is dated 1492.

Notes on Dragons of Stormwreck Isle: The adventure lacks information tying it to a timeline. The small isle is off of the Sword Coast, south of Neverwinter in the Sea of Swords, but is a location not previously detailed with new lore. There are relative years used, such as when the dragon Eldenemir arrived and was slain (a century ago) and when the ship Compass Rose wrecked (forty years ago), but nothing concretely establishes the date of those events or the adventure’s start. However, this starter set does include pregenerated characters, based off of the ones in the first Starter Set for Lost Mine of Phandelver. The backgrounds were edited, so care was taken to revise the material. And yet, both the Paladin and the Fighter mention the eruption of Mount Hotenow “thirty years ago.” This date, as discussed previously, is likely in error, copying the same error in Phandelver. However, it does indicate that the adventure could take place at the same time as Phandelver based on the pregens. If this is the case, Stormwreck takes place in 1491 just like Phandelver.

Naming the Years and the Roll of Years

Starting in the year -700 DR, each year has a distinct and often poetic name, such as “1385 DR – Year of the Blue Fire,” when the Spellplague begins. The names of years both past and future were written by two prophecies from different eras. The first comes from Augathra the Mad around -400 DR, the second from Alaundo the Seer (of Candlekeep fame) around 75 DR. These prophesies also rely upon elven lore and prophesy.

Thus, we can look at the names of upcoming years and wonder what future products may hold. Here are some fun ones:

1494: “Year of Twelve Warnings”
1495: “Year of the Tyrant’s Pawn”
1496: “Year of the Duplicitous Courtier”
1497: “Year of the Palls Purple”
1498: “Year of the Black Regalia”
1499: “Year of the Desperate Gambit”
1500: “Year of the Sea’s Secrets Revealed”
1501: “Year of the Shining Mythal”
1502: “Year of the Pox Plague”
1503: “Year of the Haunted Inn”
1504: “Year of the Conquering Queen”
1505: “Year of Ogres Marching”
1506: “Year of the Discarded Shields”
1507: “Year of the Glowing Onyx”
1508: “Year of the Legend Reborn”
1509: “Year of the Sea Lion”

If you are at all like me, you are wondering which storylines the D&D team might match with those names!

Resources: Official D&D Podcasts on Timeline

The D&D Podcast has an amazing segment called “The Lore You Should Know,” and a listing of episodes and subjects can be found here.

This particular episode covers the FR Timeline.

Two episodes cover Holidays and Calendars:

Calendar Tool from WotC

This is a fun simple calendar tool on the old WotC site.

“The following launches the Forgotten Realms Calendar Tool — chronicling the complete cycle of days (with important holidays and Shieldmeet “leap days” included), phases of the moon — and even names of all years in their complete and accurate form.”

The FR Wiki and Roll of Years

One last excellent resource is the Forgotten Realms Wiki. It covers all manner of FR subjects, including articles about the naming of years, the Calendar of Harptos, Years by Name, and coverage of nearly every single year!

My List of Notable Years in the FR Timeline

The best source for the FR Timeline is the incredible hardback tome, The Grand History of the Realms, by Brian R. James and Ed Greenwood. The work is all the more incredible because it began as Brian, under the online name Iakhovas, compiling a 100-page pdf of the timeline. Richard Baker and Chris Perkins worked with Brian and Ed and others to turn the fan work into the book. Richard Baker calls it a revolutionary product and process for Wizards of the Coast. The book covers from -35,000 DR to 1375 DR!

Here are some notable years. Note, much of this text is from the Grand History, with additional notes from the FR Wiki and my own notes:

The year 1 DR is the Year of Sunrise, when Dalelands humans and the elves of Cormanthor established an alliance. They raised an obelisk known as the Standing Stone and signed the Dales Compact.

However, for historic purposes the years in official sources go back as far as -35,000 DR, when the progenitor race of the sarrukh rose. This was an ice age during a time when humans existed, but only in primitive form. Few recognizable species existed back then. I mention it just for a sense of scale. FR has an incredibly detailed history!

-31,000 DR: The Tearfall, related to the Sunderings, when Abeir and Toril were first separated. Meteors (perhaps dragon eggs from which the first dragons were born) fall and natural disasters change continents. One of the Tears of Selune may also have fallen. Or, one of the creator races may have freed several primordials from ancient prisons, creating catastrophes and throwing an ice moon at Toril.

-30,000 to -24,000 DR are the Dawn Ages, when the creator races (including the sarrukh) disappear or fade, replaced by the Time of Dragons and the Time of Giants. The adventure Storm King’s Thunder deals with these events. In -30,000 the nether scrolls are created and (unrelated) the Seldarine Wars take place where Lolth becomes a demon.

-24,000 to -12,000 is the peak of elven civilization, helping other humanoids become more civilized as well.

-17,600 is the First Sundering. Elven high mages create/summon the island of Evermeet to be their elven homeland. The cost is unexpectedly high. The magic stretches across time and space, altering the landscape with natural disasters on Toril and the mirror-world Abeir and killing thousands.

-12,000 DR to -9,000 DR are the Crown Wars, when the elven peoples fight. This is when the drow descend underground, after Corellon’s magic transforms the evil elves into drow. (The story of Correllon, Lolth, and the drow is an interesting one and worth investigating if you are new to it.)

-3,533 DR: The nether scrolls are discovered. These scrolls (two sets of them) were created by one of the creator races and anyone reading them learns incredible secrets dealing with magic, including crafting mythals. The netherese use these to become supremely powerful. The elves steal one set in -3,095 DR and hide them in Windsong Tower, the school of magic in Myth Drannor. One of the gnomes stealing them glances at the scrolls and learns powerful illusion magic, spreading this knowledge throughout gnome kind. The first mythal is created in -3,014. The scrolls are stolen several times, changing hands.

-3,000 DR: The couatls begin to teach humans about Ubtao, who remains distant, and ultimately lead the humans to Chult, so that they can help keep the yuan-ti from awakening Dendar the Night Serpent. (It is at the very beginning, before written history, that the primordials and gods fight, with Ubtao deciding to watch over Dendar’s prison and prevent the destruction of the world.)

-2637 DR: The city of Mezro is founded in Chult by Ubtao.

-2,207 to -1,206 DR is the “golden age” of Netheril.

-1,950 DR: The dwarves begin building Citadel Felbarr, completing it in -1,900.

-1,887 DR: The first of the Nine Immortals (dragons) appears in Shou Lung.

-1,471 DR: The Netherese floating City of Shade is created.

-1,365 DR: The Shou emperor, who gained the throne through assassination, tricks Pao Hu Jen the guardian dragon, who is thousands of kilometers long, into flying to the lands of the horse barbarians. Using an artifact known as the jade mirror, they turn the dragon into the Great Dragonwall.

-1,288 DR: The shield dwarf Melair discovers mithral under Mount Waterdeep. Clan Melairkyn is formed and begins digging their home, the Underhalls.

-1,080 DR: After much upheaval (including battles with dragons and beholder nations), Calimshan now rules from the Sword Coast to Mintar. Calimport doubles in size, roughly equal to Waterdeep in the 1300s.

-1,076 to -1,069 DR: The orcgate wars, as wizards open a portal to an orc world and hundreds of thousands of orcs appear in Thay, Mulhorand, and Unther. The orc god Grummsh kills the Mulhorandi deity Ra, in the first known deicide. Other deities are killed by orc deities. Tiamat is killed in battle. Finally the orcgate is closed and their deities defeated.

-1,064 DR: The Netherese, in an era of traveling the planes, first encounter the illithids.

-700 DR: The Roll of Years begins, with each year receiving a name derived from two prophecies from different eras. The first is Augathra the Mad around -400 DR, the second is Alaundo the Seer (of Candlekeep fame) around 75 DR. Their prophesies also rely upon elven lore and prophesy.

-690 DR: The deep gnome community of Blingdenstone is founded. (An adventure was released for it as part of the 5E D&DNext playtest, and the town appears in Out of the Abyss.)

-530 DR: In Calimshan, the drow retreat underground. This marks the final time the drow truly held any land on the surface.

-500 DR: Citadel Sundbarr is constructed by Deloun dwarves.

-461 DR: The phaerimms (slug-shaped highly intelligent evil aberrations) had been driven underground in ancient times (-33,800). Spellcasting from the Netherese was unwittingly changing the nature of magic underground, harming the phaerimms. In retaliation, the phaerimms begin casting spells that drain the life out of all living things on the surface. This eventually creates the Great Desert of Anauroch.

-400 DR: The “Lost Sage” Augathra the Mad works with elven and Netherese lore and her own divinations to name the years both past and future. This becomes the Roll of Years, with each year’s name being prophetic. Secretly, at night (while having nightmares) she also pens a second and different set of names for the years, known as the Black Chronology.

-370 DR: The dwarves begin construction on Citadel Adbar, completing it in -272 DR!

-354 DR: The Netherese wizard Melathar constructs the Host Tower to protect Illusk from phaerimm attacks. This is later known in current years as the Host Tower of the Arcane Brotherhood.

-339 DR: The Netherese wizard Karsus casts a spell to steal divinity. He chooses Mystryl, goddess of magic and thus triggers the fall of Netheril, as nearly all Netherese floating cities fall to the ground. This also causes Netherese mages in what would become Undermountain to be twisted into the Skulls of Skullport.

-335 DR: The dwarves begin construction of Gauntlgrym, completing the underground city in -321 DR. It falls to orcs in -111 DR and is resettled in 141 DR. It falls to illithid in 153 DR.

-200 DR: Candlekeep is founded and the Calendar of Haptos begins.

-137 DR: The Eshowe tribe in Chult unleashes an ancient evil knows as the Shadow Giant, which destroys Mezro before being repelled. The giant nearly destroys all the Eshowe, and it comes to be known as Eshowdow. The death of so many leads to the rise of the Batiri goblins in -120 DR.

1 DR: Elves of Cormanthor and humans that will settle the Delves raise the Standing Stone, cementing peace. The start of the Dalereckoning calendar.

26 DR: Founding of the human kingdom of Cormyr, with permission from the elves.

75 DR: The prophet Alaundo the Seer arrives in Candlekeep. He extends the Roll of Years far into the future. Some believe he sees future events in dreams and names them, others that gods inspire him, and some that he is an avatar of a god.

87 DR: Eigersstor (Neverwinter) is founded.

134 DR: A Shou mariner discovers Kozakura and meets the emperor.

168 DR: An unknown wizard calling himself Halaster Blackcloak (the Raurinese wizard Hilather) builds a tower along the harbor shore of Waterdeep and begins exploration of the Underhalls (later Undermountain), claiming it for himself.

177 DR: Elves of Iliyanbruen destroy the orcs of the Severed Hand, but this is their final act. Only a few moon elves remain as most survivors depart for Evermeet.

201 DR: In the Moonshae Isles, Cymrych Hugh becomes high king after defeating the beast Kazgoroth. Cymrych dies in 250 DR, and the isles become independent once more.

204 DR: The demon lord Eltab is imprisoned below what is now the Thaymount in Thay. Eltab has a rich history as an adversary, involved in the history of Rashemen and demon infestations/wars spanning several hundred years.

212 DR: Elminster Aumar is born in Athalantar. He becomes a chosen of Mystra in 240 DR, defeating those who killed his parents.

253 DR: The human wizard Anders Beltgarden turns the panther Guenhwyvar into a figurine of wondrous power.

261 DR: Myth Drannor founded in Cormanthyr and its mythal laid. The city is opened to non-elves, though many elves disagree and some powerful elven families leave.

307 DR: Halaster’s apprentices, known as the Seven (Arcturia, Jhesiyra, Muiral, Nester, Marambra, Rantantar, Trobriand) move into Underhalls/Undermountain to establish their own holdings. Halaster’s tower falls into ruin and is known as cursed by the barbarian tribes of Blackcloak Hold. By 932, this is known as Nimoar’s Hold, after the barbarian of that name.

309 DR: Halaster defeats drow and duergar to now rule the Underhalls.

324 DR: The Harpers are formed in secret by Dathlue Mistwinter. Her family crest becomes the symbol of the Harpers. Early members include Elminster.

329 DR: The Anauroch desert stops growing when the sharns (teardrop shaped abominations created from ancient elves) defeat the phaerimms.

342 DR: The elf realm of Illefarn disbands, with most of the Illiyanbruen elves leaving for Evermeet.

367 DR: City of Phlan founded on the Moonsea.

400 DR – 1,000 DR: Golden age of Maztica.

418 DR: The first aarakocra arrive from Maztica to northern Faerun.

426 DR: Arun’s unnamed son becomes a student in Myth Drannor. In 464 Mystra makes him a Chosen. First human to stay in Evereska, the secret elven land. Later becomes Khelben Arunsun.

457 DR: Mages including Aganazzar found the school of wizardry in Neverwinter. The founders will later become the Covenant and perform many heroics, thwarting Thay.

623 DR: First time a spelljammer is confirmed. It is actually the Spelljammer.

658 DR: A portal is secretly created between Myth Drannor and the Underhalls/Undermountain.

659 DR: Wizards from Myth Drannor move to Silverymoon and establish it as a sister city and a center of magical learning.

668 DR: Wizards are disappearing from Myth Drannor, later found to be pulled into Undermountain by Halaster Blackcloak.

684 DR: Augathra the Mad’s Book of the Black, a tome containing the Black Chronology, is discovered by mages of Myth Drannor. It also contains the Leaves of One Night, revealing secrets of Shar. Followers of Shar steal the book.

708 DR: Seaval Ammath had raised a red dragon from an egg, using magic to make it kind. Unwittingly, he flies over Cormanthor, fulfilling the conditions for the release of three nycaloth demons from their prison. Their release was conditioned to be when a red dragon that never held malice or greed flew over the coronal’s throne. These demons spend several years summoning forces, known as the Army of Darkness.

714 DR: Fall of Myth Drannor due to the Army of Darkness, though the three nycaloths are defeated.

753 DR: Florsten’s Hold is renamed Zhentil Keep in honor of lord Zhentar. A temple to Bane is founded there.

762 DR: Mystra possesses Elue Shundar so as to birth mortal servants for herself. Alustriel is born, second of seven silver-haired daughters that become the Seven Sisters, all chosen of Mystra.

800 DR: Sammaster, eventual founder of the Cult of the Dragon and Chosen of Mystra, is born. By 835 he is an archmage and travels Faerun.

806 DR: Laeral begins rebuilding ruined Illusk and explores the Host Tower. She finds the Cabal of mages still there, now liches, so she seals the tower off magically to prevent entry or exit.

841 DR: Laeral comes into conflict with Sylune, and both are made Chosen by Mystra. They travel the planes for years before returning to Faerun.

863 DR: The Chultan city of Mezro disappears. It is actually invisible, due to a wall that hid it from the world. It remains hidden until 1363 DR.

875 DR: Sammaster attacks Alustriel after dating her and the relationship ending. Khelben and Laeral come to her aid and Sammaster is stripped of being a Chosen. Sammaster becomes insane and fully evil. In 887 DR he translates various ancient prophecies, including Magla’s Chronicle of Years to Come. Sammaster believes dragons will rule the world.

902 DR: Sammaster creates the first dracolich, Shargrailar, transcribing the process in Tome of the Dragon, a holy relic for the eventual Cult of the Dragon. The Cult begins to spread around 905 DR.

916 DR: Harpers ambush Sammaster and the Cult of the Dragon. Sammaster is seemingly destroyed by an avatar of Lathander. Alagashon becomes the leader for the Cult.

922 DR: Red Wizards of Thay rebel against Mulhorandi rule, summon the demon lord Eltab to fight for them. Eltab is later imprisoned in Thay.

932 DR: First Trollwar as Nimoar at Nimoar’s Hold (later called Waterdeep) fights them off. Second trollwar in 940 DR, ending in 952 with now Waterdeep being defended by many including the wizard Ahghairon.

940 DR: The first lord of Shadowdale, Ashaba, magically merges with the river that now bears his name, living on as part of the land he loves. On the Moonsea, the city of Hulburg is founded.

1007 DR: Waterdeep expands, absorbing the ruins of Halaster’s Hold. Ahghairon builds his tower and magically wards Halaster’s towers to prevent horrors from entering Waterdeep from bellow.

1018 DR: A Rage of Dragons takes place. The green dragon Claugiyliamatar plunders orc lands. In 1303 Claugiyliamatar establishes a lair in the Deeping Cave in Kryptgarden Forest. In 1489, Claugiyliamatar meets with members of the Cult of the Dragon, but adventurers (in the first Adventurers League Epic, Corruption in Kryptgarden) thwart the cult and prevent an alliance.

1030 DR: The Zhulkirs become the rulers of Thay, crushing all opposition by 1074.

1038 DR: The Great Glacier retreats, revealing the lands of Damara, Vaasa, and upper Narfell.

1071 DR: After an adventurer flies a copper dragon over Waterdeep, Ahghairon raises the dragonward to prevent any dragons from entering unless he has used his staff to grant them access.

1081 DR: Red Wizards of Thay attack the Covenant’s school in Neverwinter and kill Aganazzar.

1148 DR: The three kingdoms of Shou Lung are reunited. Under Waterdeep, the settlement that will become Skullport is established by a necromancer, who links underdark waterways and portals to distant seas.

1157 DR: The Zulkir of Necromancy is killed by other Red Wizards, including Szass Tam (born 1104 DR), and he replaces her. Szass Tam becomes a lich in 1159.

1229 DR: Manshoon, future leader of the Zhentarim, is born.

1235 DR: Largest host of orcs ever amasses. Alustriel and Storm Silverhand defeat the Black Horde and is chosen by Silverymoon as their ruler.

1242 DR: The Monastery of the Yellow Rose is founded in Damara.

1246 DR: First recorded use of bombards by Lantan.

1250 DR: Illithids prepare to enslave Waterdeep, but are foiled by Githyanki who kill the elder brain Ch’Chitl.

1255 DR: A half-dwarf adventurer, Daeros Dragonspear, retires in the lair of the copper dragon Halatathlaer and builds Dragonspear Castle.

1256 DR: Ahghairon dies and the Waterdeep guilds begin scheming and fighting for control. Khelben the Elder disappears, leaving his apprentices to run his tower.

1261 DR: Manshoon founds the Zhentarim as a secret organization.

1279 DR: The green dragon Dretchroyaster of Cormanthor attacks three dales and is wounded, but his lair cannot be found. In 1352, the Cult of the Dragon offers the dragon to become a dracolich, and a new lair in Monarch’s Fall Glade, where the remains of a Spelljammer had been found. Dretchoryaster wished to find a way to transform into a Spelljammer and fly through Realmspace.  Dretchroyaster later appears again in the events of Vault of the Dracolich. (Note, the Grand History has an error, saying Dretchroyaster was slain in 1279).

1282 DR: A lich calling itself Sammaster appears, gathering an army. The Company of Twelve, composed of paladins, attack the stronghold in 1285 and nine are killed. They destroy the physical form, confirming it is Sammaster.

1290 DR: Ithtaerus Casalia, a Calishite mage, tricks the adventurer (Daeros) and dragon in Dragonspear Castle, resulting in a portal to Avernus, the first layer of Hell. Ithaerus dies, as do the dragon and Daeros. The castle is reduced to ruins. In 1315 Waterdeep and Baldur’s Gate send armies and clear out the evil denizens, establishing a temple to Tempus.

1297 DR: Malice and Zaknafein Do’Urden have a son, Drizzt Do’Urden. The power of his birth allows Malice to empower a spell to defeat rival House Devir. House Do’Urden becomes the Ninth House of Menzoberranzan.

1302 DR: Illusk is rebuilt with help from Neverwinter, and Illusk is renamed Luskan. Khelben Arunsun the Younger is born. Waterdeep begins exiling criminals to Undermountain. The adventurers Durnan and Mirt the Merciless return from Undermountain with a fortune.

1306 DR: Moradin gives the “Thunder Blessing,” raising the birth rate of all dwarves and 1/5th of births result in twins. The War Wizards of Cormyr are founded. Dragons raze Phlan in what is known as the Dragon Run.

1310 DR: Luskan conquered by pirates. The captains (Taerl, Baram, Kurth, Suljack, and Rethnor) become the leaders of the city.

1311 DR: Arklem Greeth enters the Host Tower in Luskan, bypassing Laeral’s wards. He forms the Brotherhood of the Arcane with the aid of the liches who were once part of the Grand Cabal of Illusk, now known as Old Ones. Khelben the Younger is killed by a lich, and the Elder begins training his grandson and namesake.

1312 DR: Durnan, now a hidden Lord of Waterdeep, starts the Red Sashes as his personal agents.

1325 DR: Lords’ Alliance founded in Waterdeep, to oppose Amn’s mercantile machinations and increase trade.

1328 DR: Drizzt Do’Urden leaves Menzoberranzan, surviving in exile in the Underdark.

1335 DR: Erevis Cale, future Chosen of Mask, is born in Westgate.

1340 DR: Tyranthraxus, the Possessing Spirit, claims the Pool of Radiance. It corrupts and takes over the body of a bronze dragon and controls the ruins of Phlan until defeated by adventurers. Drizzt Do’Urden reaches the surface.

1345 DR: Bhaal, god of murder, creates a Darkwell from one of the Moonshae Isles Moonwells. Kazgaroth the Beast emerges, attempting to destroy the Earthmother and the Moonshaes. Bhaal’s avatar is banished from the Moonshaes in 1346 and Tristan Kendrick becomes high king of the Moonshaes.

1347 DR: Drizzt Do’Urden reaches Icewind Dale. Zhengyi the Witch-King claims Damara.

1350 DR: Elminster retires to Shadowdale. The god Bane tries to pull several Moonsea cities into the nether regions, but is foiled by the same heroes that stopped Tyranthraxus.

1351 DR: Akar Kessel, apprentice of the Arcane Brotherhood, finds the artifact Crenshinibon and begins raising an army against Icewind Dale.

1353 DR: Mourngrym Amcathra becomes Lord of Shadowdale. Randal Morn of Daggerdale begins his adventures, fighting Zhentarim.

1354 DR: The angel Zariel rallies an army of warriors out of Elturel and into Avernus, hoping to defeat the evils in the Hells. Unrelatedly, Dragonspear Castle falls to devils, but the devils are defeated in the Dragonspear War in 1356. The castle is again destroyed.

1356 DR: Drizzt and Wulfgar kill the white dragon, Icingdeath. Bruenor Battlehammer kills the shadow dragon Shimmergloom and becomes the Eighth King of Mithral Hall. Artemis kidnaps Regis, ultimately resulting in Pasha Pook and his guild being destroyed in Calimport. Demons trapped under Hellgate Keep tunnel into Undermountain.

1357 DR: Elminster of Shadowdale travels to the alternate Material Plane known as Earth, and there speaks with Ed of the Greenwood, sharing drinks, snacks, and lore. Back in FR, Gauntlgrym is discovered. Laeral, who had been under the influence of an artifact called the Crown of Horns, is freed by Khelben and Alustriel and returned to sanity in Blackstaff Tower. Shandril Shessair develops Spellfire, and is hunted by factions including the Zhentarim and Cult of the Dragon. She slays three dracoliches and has adventures in Myth Drannor and Shadowdale and more.

1358 DR: The Time of Troubles! Lord Ao, the overgod, punishes all other gods by casting them down to the Realms, where they must walk as mortals until they find the stolen Tablets of Fate. Magic changes and gods die (Bane, Bhaal, Ibrandul, Myrkul, Untheric pantheon) and others ascend (Red Knight, Midnight as Mystra, Cyric). The Mulhorandi deities leave. Silvanus blesses the island of Ilighon, home of the Emerald Enclave and his Chosen.

1359 DR: The Tuigan Horde breaks through the Dragonwall and invades Shou Lung, then continues west to Thay. Thayans make a deal and use a portal to transport the horde to Rashemen. The Horde continues ravaging. In Damara, Zhengyi the Witch-King is destroyed by heroes in the adventure Throne of Bloodstone, with Gareth Dragonsbane and companions entering and returning from the Abyss, having stolen the wand of orcus and shattering it in the blood of the avatar of Tiamat. Bahamut blesses Damara with the Tree-Gem, which protects Damara against demons so long as the nation allies itself with the forces of good.

1360 DR: The Tuigan Horde is defeated at Phsant, with King Azoun IV defeating Yamun Khahan in individual combat. The wyrmskull throne of Shanatar is found by pirates in Hook Isle and then is lost again.

1361 DR: The Cult of the Dragon attempts to kill Alustriel, but Khelben “Blackstaff” Arunsun and Laeral Silverland come to the rescue. The Amnite general Cordell discovers Maztica and conquers a city they name Helmsport. This ushers in terrible colonization and trade battles. Back in the Moonsea, Cyric takes over Zhentil Keep and prohibits Banite worship. The lich Tan Chin takes over Shou Lung, Lou Tu, and Khazari.

1362 DR: The lich Tan Chin is finally slain. Bruenor Battlehammer abdicates his throne, granting it to the original first King of Mithral Hall, Gandalug. Gandalug is both the first and ninth king.

1363 DR: Devils again enter Dragonspear Castle and assemble an army of orcs and goblinoids. The Battle of Daggerford narrowly saves the city, though the Way Inn is destroyed in a second Dragonspear War. In Chult, the ancient city of Mezro reappears, welcoming visitors. Harper agent Artus Cimber finds the ring of winter within. Artus and Alisandra, a bara (Chosen of Ubtao and city protector), marry.

1364 DR: The Companions of the Hall (Drizzt, Bruenor, Catti-brie, Wulfgar, Regis) banish the demon lord Errtu back to the Abyss. The Flaming Fist company reaches Maztica, establishing Fort Flame near the Bay of Balduran.

1365 DR: Waterdeep sends ships to Maztica, establishing the colonies New Waterdeep and Trythosford. In the Moonshaes, the god Talos tries to supplant the Earthmother. Alicia Kendrick becomes high queen of the Moonshaes.

1367 DR: Szass Tam releases the demon Eltab, causing earthquakes. Eltab flees to a demoncyst below the Thaymount. Dwarves retake citadel Feldbarr. Khelben “Blackstaff” Arunsun unmasks himself and resigns as Lord of Waterdeep.

1368 DR: Teldin Moore, the Cloakmaster, travels to Toril on his Spelljammer adventures, meeting with Queen Amlaruil of Evermeet. Alias and Dragonbait defeat the Faceless and the Night Masks of Westgate. Thay begins to export magic to other lands through Thayan enclaves. Zhentil Keep falls after Fzoul Chembryl reads from the True Life of Cyric, revealing Cyric’s betrayal of his followers. Mask is involved, igniting priests and the temple of Cyric with divine fire. The events of the Baldurs Gate 1 and 2 video games take place at this time.

1369 DR: Iyachtu Xvim, son of Bane, escapes from his prison in ruined Zhentil Keep and becomes a lesser god. Xvim then possesses Fzoul Chembryl. The Harpers destroy Hellgate Keep using the artifact Gatekeeper’s Crystal. The Seven Sisters stop Thayans from using a Shar-tainted Halaster to steal the secrets of Mystra’s Chosen. Randal Morn reclaims the throne of Daggerdale. Halaster is momentarily abducted, causing wards to fail and monsters to be released from Undermountain.

1370 DR: Fzoul Chembryl kills Manshoon and takes control of the Zhentarim. Manshoons clones simultaneously awaken and fight each other. Orc hordes controlled by King Obould Many-Arrows attack Mithral Hall. Khelben resigns the Harpers and creates his own organization, the Tel Teukiira.

1371 DR: Phaerimms attack Evereska. Khelben and the Lords’ Alliance help Evereska. The Underdark svirfneblin city of Blingdenstone is destroyed by drow. Cormyr is ravaged by Nalavaroyl the devil dragon. King Azoun IV dies slaying the dragon, leaving the infant Azoun V on the throne.

1372 DR: The flying City of Shade reappears as the archwizards of Netheril return to Faerun. As Iyachtu Xvim is consumed by green fire, Bane emerges from his son and reclaims his status as a greater god. The shadovars trap some phaerimms around Evereska, then hunt the phaerimms around fallen Myth Drannor. Armies of good prepare to fight the shadovar, while others face the phaerimms. Evereska is freed and restored. Lolth falls silent as she becomes a greater goddess, testing her faithful and resulting in war in the Underdark. This is the year when the events of the Neverwinter Nights video game take place, with the Wailing Death plague striking Neverwinter.

1373 DR: The lich Sammaster causes a Rage of Dragons. Sammaster impersonates the Witch-King, raising an army in Vaasa, taking Bloodstone and Damara. The demon Eltab is released from below the Thaymount, but is bound again in Impiltur. Shadovar agents recover The Leaves of One Night, the text that can release the Shadowstorm – an apocalypse that would raise Shar above all greater gods. The Rain of Fire takes place, as one of the Tears of Selune descends from orbit hovers for a day, and then breaks into falling pieces. Sammaster is finally destroyed, ending the Rage of Dragons and releasing Bahamut from a prison. Bahamut invades Tiamat’s demesne of Dragon Eyrie.

1374 DR: A rain of lightning strikes plagues Faerun, often marking the site of meteor strikes. Tiamat and Bahamut urge their followers through visions to find these sites, as dragon eggs are found there. House Dlardrageth, made of half-demons surviving Hellgate Keep, lead attacks in Myth Drannor and other places. House Dlardrageth destroys the Standing Stone. Zhentarim invade Daggerdale and Shadowdale. Followers of Amaunator raise a second sun over the city of Elversult. Hose Dlardrageth finally falls in Myth Drannor and the elves fight the Zhentarim for control in the Cormanthor war. Adventurers find the Book of the Black, containing the alternate Roll of Years known as the Black Chronology and the prophesies the Sharrans are following. Khelben, the original Blackstaff and over a thousand years old, dies creating Rhymanthiin, the Hidden City of Hope, in the High Moor. Elyril Hraven, priestess of Shar, starts the Shadowstorm, tearing a planar rift over the city of Ordulin. Ordulin is destroyed as the plane of shadow consumes it and an army of shadow emerges. Sharran assasins attack Elminster in Shadowdale, causing his tower to be blasted into ruin and hurled into another plane. The King of Shadows attacks the Sword Coast from the Plane of Shadows, creating a stronghold in the Mere of Dead Men – these are the events of the video game Neverwinter Nights 2.

1375 DR: Adventurers free Shadowdale. Lord Mourngrym rejoins the Knights of Myth Drannor and Azalar Falconhand becomes Lord of Shadowdale. Fey return to Shadowdale. Zhentil Keep occupies Phlan. Citizens of Waterdeep and mages throughout Faerun experience visions, seeing Halaster destroying himself while attempting a ritual. While battling Lolth, Eilistraee kills her brother and absorbs the Church of Vhaeraun. She also defeats Selvatarm, and Lolth absorbs his church.

1376 DR: Zhentil Keep retreats from Myth Drannor.

1377 DR: The Tree of Souls, an artifact and originally a sapling planted on Evermeet by elven gods, is planted in Myth Drannor. The mythal is repaired in 1380.

1383 DR: The Durpari begin adorning bodies with living crystals that can enhance the wearer’s talents. The Dwarven gods clash, with the deaths of Gorm Glulthyn, Haela Brightaxe, Laduguer, and Deep Duerra.

1384 DR: The god Tyr slays Helm over love, but Cyric’s hand is suspected.

1385 DR – Year of Blue Fire: Mystra is murdered by Cyric with the help of Shar. This event causes the weave to collapse and causes the Spellplague (lasting until 1395). Mystra’s death results in a release of chaotic raw magic defiled by the Far Realm, the very nature of arcane magic changes, and Toril transforms as it melds and exchanges parts with the sister-world of Abeir. Cyric is punished by being bound to his throne for one thousand years. Mezro, in Chult, appears to be destroyed by the Spellplage as its Barae protectors pull it into a demiplane to save it (and also to save it from Ras Nsi, saying it will not return until Ras Nsi is dead).

(This marks the end of what the Grand History of the Realms covers)

1444 DR: In Elturel, the priest of Torm, Thavius Kreeg, appeals to any power that will listen to save the city from a vampire lord. The Companion, a second sun, appeared over the skies of Elturel, remaining until 1494.

1480 DR: Second Sundering, as Abeir and Toril separate due to Lord Ao once more creating the Tablets of Fate he had destroyed during the Time of Troubles. Mystra returns, and the Weave is resurrected along with her.

In conclusion, I am a nerd. If you read this far, you are a nerd too! Hurray!

If you are a really huge nerd, I am dying to know…. what events did I miss that you think are notable? Did I get anything wrong?

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111 comments on “The Official Timeline for the Forgotten Realms and Its Adventures

  1. fohswe
    April 10, 2020

    Typo? “1492 or 1393 DR: Likely the intended date for DoIP”, should be 1493, no?

    Thanks for making this! As a D&D newbie a timeline was something I went for immediately to get a grip on Faerun.

    • Alphastream
      April 10, 2020

      Lost Mines is 1491, and Icespire is after that, but not long enough after that for young NPCs to have grown noticeably older. That’s where I think 1492 or 1493 work well. Is there a reason to rule out 1492? Thanks!

      • Martin Karlsson
        April 10, 2020

        Oh no, I’m with you. I was only referring to the typo “or 1393”, which is 100 years earlier 🙂

        • Alphastream
          April 10, 2020

          Ha-ha! My brain totally missed that. Fixed. Thanks!

  2. Richard Green
    April 10, 2020

    I love this! Excellent detective work on the 5e releases. I remember driving myself round the bend trying to figure out how FR 2 Moonshae, the original Moonshae novels, and FA1 Halls of the High King fitted into the timeline. Thank goodness for a Grand History of the Realms which is an amazing book!

    • Alphastream
      April 10, 2020

      It took me this long to read it, but I finally made it! It is amazing to me how much there is to this book that I can barely follow… and I can follow a lot of it. But it is dense. It’s shockingly dense compared to other campaign worlds which are so much simpler. It’s also incredibly real. Most fantasy worlds, some nation falls and rises. Here, it ebbs and flows much like real conflicts. Reading it felt like reading actual history.

  3. V2Blast
    April 10, 2020

    “Events of Mulder in Baldur’s Gate take place, the adventure supporting previous editions and D&D Next.”

    But what about Scully in Candlekeep? 😛

    • V2Blast
      April 10, 2020

      Also, the post would be improved by linking to the sources of info where available (e.g. when they’re from tweets or interviews, rather than books).

      • Alphastream
        April 10, 2020

        Great catch on the typo, thanks. Almost worth leaving in. Yeah, I wanted to do more links, but it’s really hard to do that and get this posted. In most cases, the sources are 5E books, Grand History, or the FR Wiki (when the wiki has a reliable source). And sometimes it is conversations with staff, which I can’t always share.

    • V2Blast
      April 10, 2020

      More corrections:

      “Likely the intended date for Dragons of Icespire Peak, from the Essentials Set”

      It’s the Essentials Kit.

      “Note on Hotenow as an incorrect source: In the Sword Coast Adventurers Guide, the date of Mount Hotenow’s eruption seems in error.”

      SCAG (it’s “Adventurer’s”, by the way, not “Adventurers”) mentions Hotenow exactly once, without giving a date: “Nearly half a century ago, Mount Hotenow (the nearby volcano that perpetually heats the river flowing through the city) violently erupted, destroying much of Neverwinter, killing thousands, and leaving in its wake a great, gaping chasm that split the city.” As such, SCAG’s specified date can’t really be in error, since it doesn’t give one… “Nearly half a century ago” seems about right.

      Also, scattered typos throughout the rest of the timeline: “Githlanki” should be “Githyanki” “Lords Alliance” should be “Lords’ Alliance”, “Bhall” should be “Bhaal”, “Mounrgrym” should be “Mourngrym”… and most amusingly, “Thavius Kreep” should be “Thavius Kreeg” 😛

      Anyway, thanks for the detailed post!

      • Alphastream
        April 10, 2020

        Thanks for catching all of these! Most were typos, but I can never remember Lost Mine despite trying. I think I had it right once in the whole document. Ah, well.

        As to SCAG, it is really about how it likely influenced other works. SCAG states the current date as 1489. That rough 50 years isn’t so bad as a rough take, but 1439 is 12 years off from the actual date of 1451. Storm King repeats “about 50 years ago” for Maegera’s information, and Neverwinter Wood. Princes of the Apocalypse says “about fifty years ago,” as well. Then we get to Icespire and the derived adventures. “Some fifty years ago” shows up again there. It’s a common treatment. Though, the most interesting is Hoard of the Dragon Queen, where it says “about a century ago” – my guess is that they were thinking of the Spellplague.

        • V2Blast
          April 11, 2020

          Interesting, thanks for the writeup!

    • V2Blast
      April 10, 2020

      Oh, and also, spotted one last thing: It’s “Lost Mine of Phandelver”, not “Lost Mines”! A common mistake, but still…

  4. Zero
    April 11, 2020

    You lack all 4e dates, lol. Why doesn’t that surprise me…

    • Alphastream
      April 11, 2020

      I love 4E! The Grand History doesn’t cover them, since it ended with late 3E (due to when it was published). I focused on the 5E period because it was so critical. But, if you are willing to provide some 4E dates I would love to add them. Long live 4E!

  5. Gustavo Souza (@sembiano)
    April 11, 2020

    Great Work man! I am your fan!

    Could i ask you one questions? I am little bit confused about the Timeline

    Did you consider Adventurer’s League seasons Timeline and the Novel Archmage?
    According to information from the Adventurer’s League the ‘Tyranny of Dragons’ arc takes place in 1489 DR and according to pg.10 of the THe Rise of Tiamat Adv. the adventures take place ‘after the Sundering’. But the novel ‘Archmage’ tells us, that Tiamat’s gamble for power had already failed at the end of 1485DR. [See pg. 2] Additionally the Adventure mentions Connerad Brawnanvil as ambassador of the dwarves to the ‘Lord’s Alliance’, but Connerad dies in ‘Archmage’/ 1486 DR. [See: pg.282/ 356] The mentioning of Connerad stepping down as king (THe Rise of Tiamat Adv. pg.15) is also wrong, as he is still king at the time of his death. [Seepg 282])

    • Alphastream
      December 3, 2020

      I greatly appreciate this information!

      I am less inclined to use novels, however, unless they seem to be deliberately making a statement regarding a prior adventure. I suspect the detail regarding those elements in Archmage are mistakes, but that is mainly my opinion. If Tiamat moves much earlier, it runs into problems with both the official timeline given to the Adventurers Legue team and the use of Laeral Silverhand. I tend to think Archmage was in error (or, other errors were made and continued to be made such that a new timeline reality was necessary by everything after it.)

  6. Jorge Jacoh
    April 12, 2020

    I really missed the dates of events occurred in Baldur’s Gate games (the progenity of Baal) and Neverwinter nights (The plague and The Shadow Lord).

    Great article by the way!

    • Alphastream
      December 3, 2020

      Added. Thank you!

  7. Juan Antonio Serrano García
    April 12, 2020

    Sorry, could you please add the Baldur’s Gate videogames events dates? Ty!

    • Alphastream
      December 3, 2020

      Added. Thanks!

  8. Bogdan
    April 12, 2020

    No word of the Knight Captain who defeatead the King of Shadows in 1374 DR?

    • Alphastream
      December 3, 2020

      Added it, with a note to Neverwinter Nights 2.

  9. Shayan Ghorbanian
    April 12, 2020

    Fab job, the only thing I disagree with is STK happening in 1490DR. In Death Masks which takes place in 1491, Vajra clearly talks about how Giants are starting to get out of hand. Therefore we can infer that the events of STK haven’t quite happened yet by then or are just starting.

    • Alphastream
      December 3, 2020

      This is a good point. I may revise that. For now I’ve added it as a possibility. It really clogs the timeline if we have SKT and ToA happen all at the very end of 1492 (or ToA in very early 1491) since the adventures mention each other. But it is possible.

  10. K. Ryan Parker
    April 12, 2020

    Your work here is significant. WotC would do well to have you right a campaign source book. Question about the adventures from “Tales from the Yawning Portal”: when would “Sunless Citadel” and other adventures fall in the timeline?

  11. Emerson Havey
    April 12, 2020

    I’m not noticing dates for the Digital adventures such as the Baldur’s Gate series. From what I can tell it should be somewhere near 1368 DR

    • Juan Antonio Serrano García
      April 16, 2020

      I have noticed that in the book you used (The grand history of the Realms), in the year 1368 DR, the plot of the video games Baldur’s Gate 1 and 2 appears described:

      – Sarevok, spawn of Bhaal, plots with the Iron Throne to start a war between Amn and Baldur’s Gate by “poisoning” the iron mines above the Amnian town of Nashkel. In the conflict, Scar of the Flaming Fist mercenaries and Grand Duke Eltan of Baldur’s Gate are killed and have to be resurrected.
      — Seeking vengeance against his people, Joneleth “The Exile” orchestrates a conflict between the drow of Ust Natha and the elf settlement of Suldanesseal. Joneleth unleashes Bhaal’s avatar, the Ravager, upon Suldanessellar while he taps the powers of the Tree of Life, seeking immortality. Abdel Adrian and his companions confront Joneleth, known to them as the mage Jon Irenicus. As the battle rages and the elf city burns, Queen Ellesime and a few survivors flee to Myth Rhynn.

      So effectively it is in the year you were aiming for. Thanks a lot.

  12. Cedric
    April 13, 2020

    I have a few issues with that timeline. Taken in account that the Eruption of mount Hotenow cant be trusted-as a relative date. It still raises plenty of issues, as your chronology is odd in some places namely

    Storm King’s Thunder (1490 DR)
    Lost Mine of Phandelver (Starter Set) (1491 DR)
    Dragons of Icespire Peak (Essentials Kit) (1492 DR)

    While I agree on the rough date for Storm King’s Thunder. However in LMoP Leilon is shown as a Ruin (on the map), being rebuilt in the events during and after(i.e. Storm Lord’s Wrath) Dragon of Icespire Peak, and fully rebuilt in Storm King’s Thunder.
    Combined with the fact that Cryovain the eponymous dragon of Icespire peak is a young dragon in that adventure,and is found as an adult dragon in Storm King’s Thunder. We cant really have a dragon aging backwards…

    I would think that LMoP and DiP happen either sequentially, or concurrently- since the Npcs within both are the same age (i.e. Linene Graywind is 35 in both,ect). I would make a lot of sense to be selective with the Eruption time- Either 30 or 50years.

    I’m comfortable with placing LMOP and DIP both in 1481DR, 30 years from the eruption. Mostly by historical context as Phandelver has been settled within 3-4 years before the adventure of LMoP (p.14), and DiP mention of the “devastation tax”(p.34) present on Neverwinter goods, as well as Leilon appearing as a town and not a ruin in DiP- would have me place it in the “New Neverwinter” movement of re-settling the North.

    I could likely try to narrow it down with the subsequent Dnd Beyond DiP adventures (Storm lord’s wrath, sleeping dragons wake, and divine contention) but they love relative dating there too. Tower of Thalivar is said to be established 200y ago, maybe ill do more research later- but until then Ive placed LMOP and DIP both in 1481DR

    • Alphastream
      December 3, 2020

      You bring up great points. What I have heard is that the good folks writing Dragon of Icespire Peak were likely not working with correct dates, based on the original mistake regarding Hotenow’s eruption. Thus, it’s all off in Icespire and we just disregard that source. I suspet the same is true of the map. I personally doubt the labeling of Leilon was done super-carefully or deliberately.

      But, realistically, it’s all very strange, and it’s done by mortal hands who all mean well but have trouble (just as we do) pulling it all together at whatever hour they are writing this all up. And, it’s probably now too late to sort it all properly.

      My approach is subjective, for sure, but in general I’ve tried to use what I consider to be relatively hard facts (something that really can’t happen before something else) and/or the words of people who I really trust to tell me whether something was done intentionally or erroneously. Maps have been wrong so many times (because cartographers get such poor information as part of projects), that I don’t trust that as a sole reason for establishing an order. But when an author deliberately writes in Storm King’s Thunder that Tiamat was thwarted, that’s to me very strong. Similarly, having frost giants searching for the ring of winter in Chult seems very deliberate. Ed Greenwood’s comment that LMoP is “officially a bit nebulous” says it all. He says 1490s.

  13. Anton Palikhov
    April 14, 2020

    I have a llittle different point of view on timeline of 5ed adventurers:
    Lost Mine of Phandelver – take place in 1481 DR (in description of Thundertree we have such words ” Then thirty years ago, the eruption of Mount Hotenow to the north devastated Thundertree.”. Hotenow blown up in 1451. 1451+30=1481 DR
    Tyranny – begin in 1489/ Vorgansharax attacks Phlan in Marpenoth, 3rd, 1489. So, i think most probably Tyranny of Dragons ends in 1490 DR.
    PotA take place in 1491 DR (text of adventure).
    Oota – yes, if we take book canon then it will take place in 1485 or 1486 DR.
    Curse of Strahd take place between 1490 and 1491,
    SKT – i think, it’s begin after Ed Greenwood “Death’s Masks” novel (in last chapters of books castle of cloud giants arrives to Waterdeep. “Deeath’s Masks” ends in end of 1491, so i thibk SKT has place in 1492 DR.
    Tomb of Annihilation take place after SKT (Ring of Winter plot) – so it also take place in 1492.
    WDH – 1492

    • Anton Palikhov
      April 14, 2020

      Legend of the Crystal Shard (5e preview adventure) take place approx. in 1487 DR

      About timeline of books. Ambassador of dwarves in Tyranny of Dragons – first king of Gauntlgrym died in 1486, so if we seriously take time data from Salvatore books then Tyranny must took place in 1486-1487 DR

      I read a lot about timeline of 5e FR. One of best work is and another one is

      • Anton Palikhov
        April 14, 2020

        And Murder in BG take place in 1481 DR.
        And i still not know when Ghosts of Dragonspear Castle abd Scourge of Sword Coaste take place ..

    • Alphastream
      December 3, 2020

      Hotenow is known to be an error that was carried through, so I can’t justify dating LMoP based on Hotenow. It’s entirely possible that the intention was for it to be earlier, but with everything else, and Ed Greenwood’s comment, I think it has to be after 1490 and then it really ends up at 1491 as a more logical date.

      I don’t completely object to pushing Storm King to 1491, but it seems intended for Tomb to take place after it or at least during it, and Tomb is before Dragon Heist. So we end up with SKT having to not be later than 1491. But, it could work if late in 1491 we have STK and then immediately have ToA (at the very end of 1491, or very early 1491 before Dragon Heist).

  14. Anton Palikhov
    April 14, 2020

    And if we talk about years – WDMM has revolver and wine from future :-).

    Anyway – your work is great

  15. Eric Kamander
    April 14, 2020

    Thanks for putting this together. This inspires me to pay more attention to the ‘official’ timeline, which I used to do so diligently, but gave up on after…The Time of Troubles! (I still maintain a detailed and robust timeline, just not one that corresponds with anything official.)

  16. aurvay
    April 15, 2020

    LMoP definitely cannot take place after ToD because the dragon cultists in ‘Ruins of Thundertree’ are still trying to forge alliances with the dragons in the area.

    • Alphastream
      April 16, 2020

      The Cult of the Dragon does this all the time. Is there any reason to believe this has to be related to ToD specifically?

      • aurvay
        April 16, 2020

        Because at the time they would have suffered a great defeat at the well of dragons, lost their leadership and would logically just be scattered in hiding rather than going out bold seeking alliances with dragons who now care little about them.

  17. Arthur
    November 16, 2020

    almost read it all, there is a small typo/order? anyway it’s:
    134 DR
    1374 DR

    • Alphastream
      November 16, 2020

      Thanks for catching that. I took out that 1374 entry, as it was duplicative of the later 1374. No idea why I had it in that spot!

  18. Nathan Jewell
    November 28, 2020

    There is a duplication of year -354 as it relates to Melathar.

    354 DR: The Netherese wizard Melathar constructs the Host Tower to protect Illusk from phaerimm attacks. This is later known in current years as the Host Tower of the Arcane Brotherhood.

    -339 DR: The Netherese wizard Karsus casts a spell to steal divinity. He chooses Mystryl, goddess of magic and thus triggers the fall of Netheril, as nearly all Netherese floating cities fall to the ground. This also causes Netherese mages in what would become Undermountain to be twisted into the Skulls of Skullport.

    -354 DR: The Netherese mage Melathar uses powerful magic to raise a tower protected from the phaerimms. This becomes the Host Tower of the Arcane.

    • Alphastream
      December 3, 2020

      Fixed. Thank you!

  19. Bwandls
    December 24, 2020

    Tales from the Yawning Portal isn’t on your list – any advice? 🙂 We’re starting with the Sunless Citadel, and I’m feeling like it probably belongs somewhere early on in the timeline – after 1312/Durnan starting the Red Sashes. Any insight = much appreciated!

    • Alphastream
      December 30, 2020

      Tales is a strange one, because most of the adventures actually take place in a different campaign world than Forgotten Realms. The exception is Dead in Thay, which did take place in FR.

      I would say this hinges on how you personally treat the Yawning Portal concept. The idea is that through this tavern, you can reach other worlds/campaigns. In this case, it’s simply the day you happen to go. There is a local calendar (and some of those adventures have a local date or one has been derived by fans of those settings), but it isn’t the FR calendar.

      • Bwandls
        January 6, 2021

        Sunless Citadel/Oakhurst is in the Forgotten Realms, though. I take your point on the worlds/campaign being flexible, but since the book provides a starting setting of the Yawning Portal Tavern and Inn (optional, albeit), it would seem relevant to have to choose a date since so many of the details surrounding Durnan (his involvement in the Red Cloak’s, his role as a Masked Lord of Waterdeep, etc.) depends on the year. Ultimately I think it’s up to the DM’s discretion, although I don’t really agree with the publisher’s decision on that front! 🙂 It complicates things in some ways, and makes it easier in others – but having at least a suggested starting date would have been nice for beginners.

        • Alphastream
          January 8, 2021

          I checked, and I also asked Bruce Cordell (the author). Sunless Citadel, and all the original 3E adventure path modules were all setting independent. While there has been some retrofitting to place Oakhurst and the Citadel in FR, it’s not a perfect fit (Ashen Plain, for example) and is primarily for convenience. The text remains setting independent. I’m therefore not going to place it in a particular FR year officially. There is no actual FR year for the adventure.

          • Ellie
            March 15, 2022

            New to DMing for Forgotten Realms and I stumbled across your timeline when searching for information regarding Mount Hotenow erruption. Really love how detailed this timeline is!

            I just purchased TYP set of adventures. The Sunless Citadel has a “Placing the Adventure” section for different worlds. For Forgotten Realms it reads “On Faerun, the Sunless Citadel was once a secret stronghold of the Cult of the Dragon, located in the foothills northwest of Thundertree. It plunged into the earth when Mount Hotenow erupted and threw Neverwinter into chaos. So timeline wise, this suggest that Sunless Citadel would start sometime after Mount Hotenow eruption.
            However, additional text in the adventure suggests that the current residents of the citadel who moved in after it was destroyed/sank into the ground, have been thriving there for hundreds of years; which makes the tie to Hotenow eruption erroneous.

            This makes sense since Sunless Citadel was originally published as setting independent, but definitely creates challenges for someone wanting to run the adventure in a timeline accurate Forgotten Realms setting. I’ll make due though. Just wanted to add comment here for anyone else that may come looking for information regarding when to start The Sunless Citadel.

          • Alphastream
            March 15, 2022

            I did see that! I did not include it in the timeline since it isn’t originally an FR adventure, but it is really interesting! Thanks for sharing.

  20. Zackary
    March 18, 2021

    Now I’m wondering about Candlekeep Mysteries. Thanks by the way, been referencing this article a lot.

  21. Arcus Nero
    April 20, 2021

    You forgot to mention the Icewind Dale games, as well as the Neverwinter MMO. There’s Baldur’s Gate III coming up too, which’s set in late 15th century, nearly a hundred years after the events of Baldur’s Gate II: Shadows of Amn.

    I found this article that lists some of this information, but it’s bound to be deleted, it seems.

  22. Stephanie
    July 13, 2021

    You mentioned that you don’t usually take information from books, is that why there’s nothing regarding Liriel Baenre? Although she is very briefly mentioned in the Sword Coast Adventurers Guide.

    • Alphastream
      July 13, 2021

      Liriel is a cool NPC. I just can’t possibly capture all of the elements in sourcebooks, let alone novels. I tried to capture the key elements across years, with an emphasis on occurrences that impact the main storylines of FR or the published 4E and 5E adventures. The FR Wiki lists the events with the Blooding ritual taking place in 1348 DR and her move to the surface in 1361 DR.

  23. Stuart Castle
    July 18, 2021

    Hi, can you please tell me what happen between 1377DR, and 1383DR ? Was there anything significant, if so, I would like to add it to my characters backstory. Thanks in advance.

    • Alphastream
      July 18, 2021

      A lot happens, especially in novels, though whether it is significant depends on your campaign. Drow and Netherese plots abound. You can start here at the FR Wiki and click through each year:

  24. Also Nerd
    August 4, 2021

    1306DR should read “raze Phlan” not “raise Phlan,” as later events should indicate.

    • Alphastream
      August 4, 2021

      Thanks! Fixed!

  25. Sam
    December 3, 2021

    Great website, obviously created with love for the source material. Keep up the great work!

    • Alphastream
      December 3, 2021

      Thanks so much! I do adore our hobby.

  26. Joe
    January 9, 2022

    Hi there. You have done an incredible job on this, I’ve had a fantastic time reading this!
    Do you plan on updating it as new modules come out? I’d love to know where The Wild Beyond the Witchlight fits into things.

    • Alphastream
      January 9, 2022

      Easy: Sometime after the 1980s! Okay, on a serious note, I did not find any reference within the adventure regarding this adventure. It happens after Mister Witch and Mister Light made their deal with Isolde (as detailed in Van Richten’s Guide to Ravenloft), but there is no date for when that happens. If anyone has any ideas on how to pinpoint a timeline for Witchlight, I too would be interested.

      • shaka
        January 12, 2022

        Hi, the only indication so far is that in Yon there is a location called ‘Fey Beacons’ with a certain character, Prince Alagarthas. The book states that he agreed to stay one year (already passed) in Yon in exchange for a vision in the future in which a green dragon that was pestering his realm was defeated and Alagarthas survived. The green dragon is Chuth, who was pestering the Misty Forest during Ghosts of Dragonspear Castle (1484-1485 DR) and that is defeated during Rise of Tiamat (1489). Also in Rise of Tiamat Alagarthas is dealing with the Emerald Enclave to prevent further dragon’s attacks.
        So either Alagarthas enter Yon after 1484-1485 and manages to leave before or during 1489, or he enters Yon in 1489 after the attacks have begun but before the dragon is defeated.

        • Alphastream
          January 12, 2022

          Excellent sleuthing! Thanks!

        • Alphastream
          January 12, 2022

          I’ve updated the post with the Rime info. I’m convinced! For Witchlight, I’m adding notes but I find the text is a bit too ambiguous to be sure of the timeline. Great info, thanks!

        • Joe
          January 14, 2022

          Amazing, it’s a bit of a tough one! Thanks!

  27. shaka
    January 12, 2022

    A note regarding Frostmaiden:
    the adventure states that it happens in 1489 DR or later. I think ‘later’ is the case giving the comparison with Legacy of the Crystal Shard which is stated to happen in fall 1485. In LotCS Jarund is 42 years old and his son has been killed 3 years ago.
    In IWDRotFM Jarund is ‘nearly fifty’ and his son has been killed ‘almost a decade’ ago. So Rime of the Frostmaiden should take place a little bit earlier than 7 years later than Legacy, so probably 1492 DR.

  28. Alphastream
    January 12, 2022

    Will Doyle, co-author of Witchlight with Stacey Allen, comments on Twitter that “We presumed Witchlight took place after RoT, but it’s entirely reasonable (and preferable really) to view it as flexible in terms of timeline. For context, Stacey asked Chris for a “character from D&D history” she could use for the Fey Beacons, and he suggested Alagarthas.”
    I will add that to the text.

  29. shaka
    January 18, 2022

    Hi, about Baldur’s Gate: Descent into Avernus there is this statement by the lead writer, Adam Lee: So he confirmed that the adventure takes place in 1492 DR. This seems to fit with the placement in the same year of its ‘sequel’, Baldur’s Gate 3 (although I don’t recall where it is stated)

    • Alphastream
      January 18, 2022

      It’s really interesting reading the comments to that. I tend to think that Adam is right regarding the intention. WotC probably intended it to be in 1492, and that’s why the Gazetteer is dated that way. However, the details of the adventure place it 50 years after the Companion appears (in 1444). This date works with earlier material. So, I think this is a case where the intention was one way, but when it should happen is another: 1494 DR.

  30. Thane
    March 29, 2022

    I believe The Brimstone Angel books, specifically book 4 Fire In The Blood have some dates about the founding of Cormyr, like the year of the killing of the Purple Dragon and various rulers. It’s also just a good book!

  31. Thane
    March 29, 2022

    Oh, book 2 The Adversary includes the year Tarchamus the Unyielding blew one of the cities of Netheril out of the sky. Besides that, I think the events at the conclusion of the book bear inclusion here but I am somewhat unsure about what events do or do not earn a place on this list.

  32. Milestone20
    April 30, 2022

    Small typo, in the section Notes on Dagult Neverember and Waterdeep, Mordenkaining should be Mordenkainen.

    • Alphastream
      April 30, 2022

      Fixed, thank you! I really want to know how that one happened!

  33. CollinTheBenevolentBandit
    May 18, 2022

    Do you happen to know, if you are running adventures in Adventurer’s League official play: A) What year is considered “the present” in the Realms? B) If we are running an adventure, are we expected to set it in the year originally described in the adventure material? Or do we update it to “the present” year?

    • Alphastream
      May 19, 2022

      That’s a fantastic question! I asked someone on the team and they said it’s a tricky subject. The easiest answer is that everything can take place in 1489 DR. But, of course, some clearly happen after that. 1492 works for many of the storylines, and even up to 1495 can be safe. It’s largely up to the DM.
      For B), the answer is “No, you can adjust. I would just ask that if it references other events from other adventures, you make sure to keep that internal timeline correct for the sake of players who might play at tables beyond yours.”

  34. DiceGoblin8-3
    June 24, 2022

    OK, for this Wild Beyond the Witchlight retiree looking for where to take her character next (me, lol), this article is helpful. Next stop in this case, Curse of Strahd, since it takes place BEFORE Descent Into Avernus.

    In a nutshell, my character that traversed the Feywild is a Toril-native wood elf named Vadania Raethran. She’s a cleric of Hanali Celanil, the elves’ love goddess, who kept seeing visions of a vampire in her trances all throughout the Thither and Yon chapters – eventually identifying him as the unfortunate elf-turned-vampire Jander Sunstar. Vadania interpreted her visions to mean that Hanali wished for her to restore Jander’s elfhood to him and bring him back to Toril with her – and maybe, by so doing, she could win his love. Miraculously, the party managed to liberate the archfey Zybilna (aka Iggwilv, Tasha, etc.) from temporal stasis without breaking her cauldron, and she granted each of us one wish in exchange for freeing her – the apparent best outcome of the Palace of Heart’s Desire chapter. Vadania’s wish was thus: “If the soul of Jander Sunstar is a measure of corrupt only because many centuries of vampirism have maimed it, then I wish for the means of giving him back his elfhood.” To that end, Zybilna obliged Vadania with a set of five super-shiny diamonds (disguised with illusion spells to resemble nuggets of fool’s gold) inside a jewel-case carved from oak, a Scroll of True Resurrection (similarly magically dressed up to appear blank to outside observers, and to resemble a map to Vadania) inside a scroll-case carved from ash, and a stake carved from hawthorn and bearing a sun motif (presumably a form of identifying tool to single the real Jander out from a series of clones). Only downside then? Jander probably won’t be at peace with the prospect of regaining his elfhood and returning to Toril until evil old Strahd von Zarovich (whom he tried to destroy but ultimately failed) is erased from the multiverse permanently. Vadania, therefore, must fight Jander’s battle for him and have a hand in succeeding where he failed.

    Oh, I REALLY hope the friend in my group who considered DMing CoS (he played a human Wild Magic sorcerer, whose sense of direction the hag Skabatha had stolen, in Witchlight) keeps with the “returning lost things” theme and sets Vadania up to be the PC who returns Mordenkainen’s missing spellbook to him (I already know about the Mt. Baratok encounter and the potential of the rumored Mad Mage being a fated ally). Given that I got the expanded elven pantheon from MToF, hence my choice of Vadania’s deity, and the fact that Mordenkainen has some history with Tasha…it’ll be interesting if and when Mordenkainen recognizes Tasha’s magic signature on some of Vadania’s possessions. (Saw some of this friend’s writing that may or may not be DM notes for a scenario in which Vadania nearly dies trying to reach Mt. Baratok, only to wake up in a magnificent, if strange, room with the feeling as if she *should* recognize the magic signature that suffuses her whole surroundings, but it’s not coming to her right away…)

    • Alphastream
      June 25, 2022

      Ha! This sounds like a very fun group!

  35. Jon Berle
    November 10, 2022

    When does Barovia leave the FR?

    • Alphastream
      November 10, 2022

      For Adventurer’s League, the assumption would be at the end of that time period, and before the next season (which was Storm King). However, that is for AL only as officially the AL adventures are not changing the canon of the FR setting.

  36. Nathan Mezel
    March 20, 2023

    Ya know, this is why I love the brevity of the 1st edition box set. Tying a game world to fiction was all the rage in 2nd edition and it sorta ruined the belief that your world (the DM’s game) was unique.

    Good fiction does not equate to good campaign settings. I prefer to run my 5e FR games in the late 1300’s, ignoring all the metaplot and picking and choosing what “big events” took place.

    On another note, you can also get a sense of WotC’s frustration with how the whole Spellplague/Sundering timeline messed things up because all of their beloved NPCs have to now wear heavy plot armor to explain their presence int he current timeline.

    • Alphastream
      March 21, 2023

      My favorite are the random town mayors who somehow jumped 100 years into the future and stayed the same age. Ah, so it goes. To be fair, fans did complain really loudly, so if WotC had jettisoned all those NPCs they would have been criticized for that. Either way it’s hard.

  37. shaka
    March 22, 2023

    Hi, I would like to give my take on Out of the Abyss.
    Its placement depends if you are in the ‘novel’ canon or in the ‘5e products’ canon, as clarified last summer by Chris Perkins in an article on the D&D website called ‘What is canon?’.
    I know that Chris Perkins (prayed be his name) said that if using the Archmage novel, the Out of the Abyss 5E adventure takes place in ‘1485 or later’, but the key is ‘later’. In the Archmage novel, which indeed begins in 1485, the archwizard Gromph Baenre summons the demons on 15th Nightal (December) 1486. This is also consistent in the Brimstone novels by Erin M. Evans (Ashes of the Tyrant and The Devil You Know). So if we take those novels as canon Out of the Abyss should start no sooner than 15th Nightal (December) 1486, given the fact that Chaper 1 assumes that the demons have just begun to appear in the Underdark.
    Keep in mind that Archmage also seems to place after Tyranny of Dragons in 1485, so that reinforces the idea that the ‘5e products canon’ diverges from the novels.
    But again in the novel ‘Death Mask’ which takes place in Mirtul (May) 1491, it seems that the whole demon summoning is quite recent and still unknown to the surface. I quote: “there are some odd reports from the Underdark, too, Dove said. Of a weakening—and lots of fluctuations—in the Faerzress.” I concede that it is a little bit vague, though.

    • Alphastream
      March 22, 2023

      That’s really good sleuthing. I’ll add this to the article. Thank you!

  38. Gabriel
    March 22, 2023

    Could you update The D&D 5E Adventures, in Chronological Order plz. There’s new campaigns that should go into the list. Thank you!

    • Alphastream
      March 22, 2023

      Thanks! Let me know what I am missing. WotC seems to have changed approach and since Candlekeep seem to be avoiding direct references to dates or strong inferences. I’ve added a mention of Spelljammer and Keys, though Spelljammer is setting independent and Keys has just one FR adventure that seems to take place roughly around the time of Rime. There are many books such as Strixhaven or Dragonlance, but those don’t touch on FR at all.

  39. Bruno
    June 25, 2023

    Stormwreck Island starter set Is not noted

    • Alphastream
      June 25, 2023

      I have not seen something in the text that establishes a timeline. I will note that.

    • Alphastream
      June 25, 2023

      Well, I take it back. The adventure has no reference, but the pregens do. They have the same date information as the Phandelver starter set pregens. I suspect this is a copy of that same date, but the pregens were edited, so my guess is that the intention is for Phandelver and Stormwreck to take place the same year, if we go by the pregens. It’s fascinating to me that they did not correct the year on the pregens when they edited the backstory.

      • Bruno
        July 12, 2023

        Thank you for your dedication. It’s really appreciated

  40. Andy
    July 27, 2023

    I know what it takes to create and research such areas for others to enjoy. I appreciate your hard work. Thank you

    • Alphastream
      July 28, 2023

      Thanks so much! Greatly appreciated. It has made me really happy to see that folks benefit from this article. When I wrote it, I wasn’t sure anyone would care. It’s the most-visited article on my site! I did not expect that.

  41. Dave Keyes
    July 31, 2023

    Love and appreciate your diligent work!

    • Alphastream
      July 31, 2023

      Thanks so much!

  42. Nutronic
    August 26, 2023

    Do you think it would be possible to stitch together all or several campaigns together into one mega campaign that is basically all of 5E?

    I have this crazy idea of buying all the books (already own most of them) and then trying to create logical timelines for a group of adventurers to complete. Basically a lv 1-20 adventure with heavy homebrewing to allow character levels to work.

    After reviewing your timeline for 3rd time (love it by the way!), I’m wondering if it might be better to pick start points (such as the starter sets) and then pick end points, and weave them together as a sort of flow chart to allow for multiple paths for a group to take. Maybe something like two groups pick Phandelver to start in, but one ends in Rime and the other in Descent.

    I dunno, this idea is big and crazy and possibly not legal (as it would require any who even wants to see to already own all of the published materials), but the closer we get to the 2024 PHB/DMG/MM, kinda the more I want to do this.

    Anyway, would love your opinion on such an endeavor and any insights into which adventures you think might make the most sense to string together!

    • Alphastream
      August 27, 2023

      It’s a fantastic idea! I think it could be done if you shave off or swap parts of adventures. For example, take the intro, temple, and one ending of Storm King. Take the port, one jungle location, and two levels from the Tomb of Annihilation. The reason I say this is just that it would take forever and the players may feel they are never leveling (or they level out of the adventures too soon). Swaps could work to take parts of adventures without making them a major focus. You might take the ending of Dragon Heist and weave that into their travels from one place to another. You might have any event that involves planar travel dump them into Avernus and they quickly learn what they must do. And so on.
      As for which adventures, hard to say. I would just choose my favorites.
      If you do it, let us know how it goes!

  43. Mordamir
    September 19, 2023

    I love the 2ed setting, and the goldboxgamea

  44. David M
    January 5, 2024

    Hey! I really appreciate the fantastic work you did on this article. It was one of the major factors that helped me start to really appreciate the Forgotten Realms setting as a latecomer to D&D.

    I have been fascinated at the idea of the canonical timeline of the modules set in the FR. I haven’t had a chance to read Phandelver and Below yet, but do you know how it fits into the timeline? It’s never been clear to me if replaces Lost Mine of Phandelver or is a new event on the timeline.

    Thanks again for all your work!

    • Alphastream
      January 5, 2024

      Thanks so much, David! I really expected it to be a fine example of me wasting time on something only I cared about. I was surprised that it became the most popular page on this site, by far!

  45. Nicolas M
    February 14, 2024

    Baldurs gate 3 Establishes that it is 1492 in game and also post elturel’s fall, so at this point it would seem that DiA has to be set in 1492 which is also supported by the lead creator of DiA’s Statement on the year it takes place , otherwise, this seems like a really helpful resource for when things happen

    • Alphastream
      February 25, 2024

      It’s possible someone just made a mistake with regards to the descent of Elturel (1494), but unless that date is rescinded/corrected, it means Descent has to take place in 1494. Generally I would follow the conventions of most historians (and the FR Wiki) and look at a video game as a secondary point of data, since it may or may not involve discussions with the right staff. But, it could really be that it is 1492 and the date of Elturel is wrong.

  46. Illia
    February 15, 2024

    Hi! It’s really a huge work. And I do appreciate it. Thank you for your time. You’ve inspired me to make my DnD game in this “historical” timeline like a chronicle. I think that will be a work of my life, because I wank to make my DnD all my life. Thank you, man!

    • Alphastream
      February 25, 2024

      Thanks so much! Greatly appreciated!

  47. Illia
    February 26, 2024

    Hi! I’ve found the information that the D&D Next adventure”Storm over Neverwinter” take place in 1485 DR. You can find this information on it’s page in
    there is a note that “The events of the Darkening are referenced in the adventure.”

  48. Sarah H.
    April 13, 2024

    Thank you very much for posting all of this! I’m working on a ancient NPC and needing some background information, and this was super helpful. I have bought my own copy of the Grand History of the Realms as well for help in future campaigns. I appreciate your gathering all this information in one spot!

    • Alphastream
      April 19, 2024

      So glad it has been useful. Thanks!

  49. Danielle Cenotti
    May 9, 2024

    1344 all elves retreat to the Green isles.
    1492 Waterdeep dragonheist campaign.

  50. Paul
    May 29, 2024

    This is a bit too detailed. Isn’t there a very brief timeline of events with the creation of the world at one end, some major events and the present time at the end? I just want to get a lay of the land.

    • Alphastream
      May 30, 2024

      That’s an interesting question. You might head to the FR Wiki and just check out the major events?

      • Paul
        May 31, 2024

        Thanks. It still seems a bit oddly detailed but it helps me get an idea. Thank you.

        • Alphastream
          May 31, 2024

          You know, when I wrote this blog page I told my wife, “I just did the geekiest thing that no one else will care about.” Surprisingly, this has ended up by far the number one page that people visit on this site!

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