Alphastream

The Alphastream Gaming Blog

Adventure Hacking in Dark Sun

Where we mash-up Aliens and Thunderspire Labyrinth to create a fantastic Dark Sun adventure – or was it only in our minds?

October 11, 2015

Point, Counter-Point: Combat Speed

Combats have to be under an hour to be fun? Utter nonsense. If the combat’s elements are engaging, it will never drag.

October 10, 2015

Breaking Patterns, part 3: Abstract 4E

We break established design patterns to have a strong story-rich wilderness travel skill challenge feel and two abstract combats – including one with an army unit!

October 10, 2015

Breaking Patterns, Part 2

When a combat is dissatisfyingly easy, we drop in a ferocious custom-built sand drake! Download the monster for your game. Episode 8 of my Dark Sun campaign, Crown of Sorrow.

October 10, 2015

Breaking Patterns in Encounter Design

We can work really hard at creating great adventures and yet still not escape the patterns of conventional adventure design. Here is how we break the mold.

October 9, 2015

Tavern Trouble and Taking Risks

What if we create a Dark Sun bar fight, where every PC can discover special tavern-related “powers” they can use? These kinds of experiments can really help us grow as DMs.

October 9, 2015 · 2 Comments

Integrating PC Backstory

A player-driven campaign really takes off when we encourage the players to collaborate on backstories that tie them to the setting.

October 7, 2015 · 1 Comment

Dark Sun Campaign Development: PCs, The Stars of the Show

As a player, do you struggle to give your PC a convincing personality and backstory? As a DM, are your PCs’ backgrounds disconnected or even at odds? Read on for some solutions.

October 7, 2015

Gamma World Add-Ons!

Cool add-ons: Print out Junk Tables so your characters can get creative with what they find! Download Origins and Rules cheat sheets for new players. And, create your own Alpha and Omega mutations with these cool templates.

October 7, 2015

Hexploring the Possibilities

SRM has a cool idea on giving players a hand in overland exploration, turning random encounters into a neat new system of Hexploration. Let’s experiment and apply it to Dark Sun!

October 7, 2015