Alphastream

The Alphastream Gaming Blog

Category Archives: Organized Play

Critical Role and Bringing Emotional Investment to Campaigns

Critical Role, the acclaimed and influential livestream series, showcases how a campaign can create emotional invested players. Find out how to create emotionally rich play in your campaign.

November 16, 2017 · Leave a comment

Using Cinematic Montages in RPGs

Cinematic montages bring blockbuster action to your adventures. Learn when and how to bring the camera into your game!

September 27, 2017 · 1 Comment

Acquisitions Inc: Fathom!

A D&D first: the PAX live-play event is broadcast in 300 movie theaters. If you go, you receive an adventure I wrote!

August 13, 2016 · 5 Comments

Origins and Gen Con 2016 Bring Big News

Origins becomes the big D&D Convention, but Gen Con and PAX still bring excitement. I am fortunate to have a trio of projects released during this convention season!

May 29, 2016 · 2 Comments

The Dungeon Masters Guild Launches!

An SRD? An online marketplace for anyone’s D&D creations? Adventurers League offering Expedition adventures for home play? Have our dreams come true?

January 12, 2016 · 4 Comments

Making Confrontation at Candlekeep Interactive

Previous public play events inspired Candlekeep, but its interactive design faced some daunting design constraints.

November 6, 2015 · 4 Comments

Writing Confrontation at Candlekeep

Vault of the Dracolich was a big influence, but in writing Confrontation at Candlekeep we also had our own unique vision and goals.

November 4, 2015 · 2 Comments

How Vault Influenced Confrontation at Candlekeep

Confrontation at Candlekeep was a success as a convention event, but it owes much to the lessons learned from Vault of the Dracolich.

November 4, 2015 · 2 Comments

Journey to Candlekeep

Learn the lore and geography behind the fantastic site of the Gen Con 2013 adventure Confrontation at Candlekeep!

October 20, 2015 · 1 Comment

Ashes of Athas: The Development Process

The development process can help identify and resolve an adventure’s weakest points.

October 20, 2015