Cinematic montages bring blockbuster action to your adventures. Learn when and how to bring the camera into your game!
A D&D first: the PAX live-play event is broadcast in 300 movie theaters. If you go, you receive an adventure I wrote!
Origins becomes the big D&D Convention, but Gen Con and PAX still bring excitement. I am fortunate to have a trio of projects released during this convention season!
An SRD? An online marketplace for anyone’s D&D creations? Adventurers League offering Expedition adventures for home play? Have our dreams come true?
Previous public play events inspired Candlekeep, but its interactive design faced some daunting design constraints.
Vault of the Dracolich was a big influence, but in writing Confrontation at Candlekeep we also had our own unique vision and goals.
Confrontation at Candlekeep was a success as a convention event, but it owes much to the lessons learned from Vault of the Dracolich.
Learn the lore and geography behind the fantastic site of the Gen Con 2013 adventure Confrontation at Candlekeep!
The development process can help identify and resolve an adventure’s weakest points.
October 20, 2015
Find out how Ashes of Athas designed its first adventure, and the start of its campaign, with a bang!
Use these techniques for your campaign!
The secrets of Ashes of Athas, the Dark Sun organized play campaign, are shared with Mike Shea and with the Misdirected Mark podcast. Find out how Chad Brown, Derek Guder, and I lost so much sleep.
Organized play aims to create fun adventures DMs can run easily. Comparing organized play’s monster formats across the editions is an excellent lens by which to study monster design and identify a path for the future.
October 14, 2015