Alphastream

The Alphastream Gaming Blog

Return of the Classics

Which adventures are considered D&D classics? How is it that 3E and 4E produced so few, if any, classics? And, let’s reveal how 5E is bringing back the classics!

January 4, 2017 · 7 Comments

What is an Adventure Worth?

How have Adamantine Chef and Howling Void sold? Is the Guild working for me? How do we gamers value the work involved in creating great RPG products?

February 15, 2016 · 31 Comments

Adamantine Chef: Supreme Challenge!

My new adventure pairs action with humor. The menu includes high-flying martial arts action, wild animal hunts, shopping, haiku, and, of course, a food fight! Makes me hungry just typing this!

January 21, 2016 · Leave a comment

The Dungeon Masters Guild Launches!

An SRD? An online marketplace for anyone’s D&D creations? Adventurers League offering Expedition adventures for home play? Have our dreams come true?

January 12, 2016 · 4 Comments

Making Confrontation at Candlekeep Interactive

Previous public play events inspired Candlekeep, but its interactive design faced some daunting design constraints.

November 6, 2015 · 4 Comments

Writing Confrontation at Candlekeep

Vault of the Dracolich was a big influence, but in writing Confrontation at Candlekeep we also had our own unique vision and goals.

November 4, 2015 · 2 Comments

How Vault Influenced Confrontation at Candlekeep

Confrontation at Candlekeep was a success as a convention event, but it owes much to the lessons learned from Vault of the Dracolich.

November 4, 2015 · 2 Comments

Incentives for Roleplaying in D&D Next

Learn how rules can stimulate role-playing by studying the successful approaches of several excellent RPGs.

October 20, 2015

Using Classic Adventures with DnD Next: ToEE and Relationships

Learn how to converte the classic Temple of Elemental Evil to 5E, and how to incorporate FIASCO-styled relationships into your D&D campaign.

October 17, 2015 · 1 Comment

Interlude: D&D Next and the Digital Divide

D&D has failed in the past with digital tools. The problem has never been vision, but execution.

October 17, 2015