For a Great Campaign, Ask the PCs What Happens 10 to 100 Years After It Ends
This technique is a great way to end a campaign – but it is also how we can begin the design for a great campaign.
What a 5E Spelljammer Campaign Setting Might Look Like
Does the Baldur’s Gate III video game trailer mean Spelljammer is coming? Here is what 5E Spelljammer might look like!
Why Dark Sun Was 4E’s Most Successful Setting (Part 2)
4th edition Dark Sun saw only three books, but felt like much more. Here’s how it became a huge success.
DMs Guild Sale!
A huge sale on the DMs Guild? Here are the products I think should be a part of every gamer’s collection!
Transformation in Numenera: WondLa Campaign Session 4
In the final session of our Numenera WondLa campaign, the very essence of each character affects the exciting outcome!
Death and Rebirth in Numenera: WondLa, part 3
The penultimate session of our WondLa Numenera campaign! Ancient human ruins may provide the secrets to humanity’s fate and the reason for they were raised in a hidden sanctuary.
Aliens in Your Own World: WondLa Campaign Part 2
What is more alien than being surrounded by strange plants, creatures, and cities… and finding out you might be the real alien?
Waking in an Unknown World: WondLa Campaign Part 1
It can be hard in a sci-fi RPG to figure out how the players should react to the setting. What wondrous elements should be commonplace, and which should evoke wonder? Tony DiTerlizzi’s The Search for WondLa has a great answer.
The Search for Wondla: A Numenera Campaign
My daughter reads Tony DiTerlizzi’s WondLa novels and they become the basis for a Numenera campaign.