Alphastream

The Alphastream Game Design Blog

Cooperative Dungeon! and Young Gamer Parents: Hang In There

Want to play the Dungeon! board game cooperatively? Are you a new sleep-deprived and overworked parent wondering if life will ever get better? It will!

November 15, 2015 · Leave a comment

Making Confrontation at Candlekeep Interactive

Previous public play events inspired Candlekeep, but its interactive design faced some daunting design constraints.

November 6, 2015 · 4 Comments

Writing Confrontation at Candlekeep

Vault of the Dracolich was a big influence, but in writing Confrontation at Candlekeep we also had our own unique vision and goals.

November 4, 2015 · 4 Comments

How Vault Influenced Confrontation at Candlekeep

Confrontation at Candlekeep was a success as a convention event, but it owes much to the lessons learned from Vault of the Dracolich.

November 4, 2015 · 4 Comments

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