Alphastream

The Alphastream Game Design Blog

Transformation in Numenera: WondLa Campaign Session 4

In the final session of our Numenera WondLa campaign, the very essence of each character affects the exciting outcome!

February 19, 2016 · 4 Comments

Death and Rebirth in Numenera: WondLa, part 3

The penultimate session of our WondLa Numenera campaign! Ancient human ruins may provide the secrets to humanity’s fate and the reason for they were raised in a hidden sanctuary.

February 17, 2016 · 1 Comment

What is an Adventure Worth?

How have Adamantine Chef and Howling Void sold? Is the Guild working for me? How do we gamers value the work involved in creating great RPG products?

February 15, 2016 · 37 Comments

Managing Player Types

Creating archetypes of common player types can make us more capable DMs, enabling us with tools to appeal to a variety of players.

February 3, 2016 · 1 Comment

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