Alphastream

The Alphastream Game Design Blog

How DMs can make the Most of Patron-Driven Dungeons & Dragons Campaigns

Make the most of D&D’s patron rules, creating a more interesting and engaging campaign where players are united by common goals.

December 23, 2021 · 2 Comments

Dragon Talk: Give Your D&D Campaigns Purpose with Group Patrons

Want an awesome D&D campaign? Make the most of 5E’s rules for a Group Patron – an organization or entity that oversees the party, often acting as employer, financier, or mentor.

December 15, 2021 · 1 Comment

Solving the Problem of Heroes Leaving Their Home Behind

Leaving home can lessen the emotional ties heroes have, and undermine their motivations. Let’s explore alternate approaches to correct this!

October 18, 2021 · 10 Comments

Why Do Heroes Leave Their Home Base Behind?

Why do heroes leave their home base behind, and what are the consequences of this design?

October 14, 2021 · 1 Comment

Learn to Play the New Dune RPG with this Mini-Series!

Want to learn how to play the new Dune RPG by Modiphius Entertainment? Of course you do! And your time to do that starts today, June 6th, at 5:30 PM Pacific (8:30 PM Eastern)!

July 6, 2021 · 3 Comments

Collaborative Campaign Creation on the Dragon Talk Podcast

Hear me on the official D&D podcast, discussing collaborative campaign building. Then get my free guide walking you through the process!

May 19, 2021 · Leave a comment

D&D Fans Can Run an Awesome Star Wars Campaign with Esper Genesis

There have been many Star Wars RPGs, but the finest one may be Esper Genesis.

March 30, 2021 · 2 Comments

How to Run D&D’s Exploration Pillar: A Mastering Dungeons Index

Of the three pillars in D&D, Exploration is the least comfortable for DMs, players, and designers. We learn to overcome the challenges on the Mastering Dungeons podcast.

March 17, 2021 · Leave a comment

How to Run a Great Rime of the Frostmaiden Campaign: A Mastering Dungeons Index

An index of all the advice on how to run the Rime of the Frostmaiden adventure, from the Mastering Dungeons podcast.

March 10, 2021 · 1 Comment

For a Great Campaign, Ask the PCs What Happens 10 to 100 Years After It Ends

This technique is a great way to end a campaign – but it is also how we can begin the design for a great campaign.

February 24, 2021 · Leave a comment

Streaming The Lore of Neverwinter

Explore the lore of D&D and the city of Neverwinter with my new streams on Twitch and YouTube.

April 9, 2020 · Leave a comment

Why Eberron’s Oracle of War Was the Best Organized Play Program at Winter Fantasy 2020

Eberron’s Oracle of War excited and pleased players and DMs. Here is how the organized play campaign achieved excellence.

March 5, 2020 · 5 Comments

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