Alphastream

The Alphastream Gaming Blog

How to Run Skill Challenges in 5E (DM’s Deep Dive with Sly Flourish)

Mike Shea and I provide advice on how DMs can run skill challenges in 5th edition Dungeons & Dragons.

April 13, 2021 · 2 Comments

Reviewing Player and DM Options in Tasha’s Cauldron of Everything: A Mastering Dungeons Index

We provide an index to our podcast coverage of the book Tasha’s Cauldron of Everything.

April 6, 2021 · Leave a comment

D&D Fans Can Run an Awesome Star Wars Campaign with Esper Genesis

There have been many Star Wars RPGs, but the finest one may be Esper Genesis.

March 30, 2021 · Leave a comment

How to Run D&D’s Exploration Pillar: A Mastering Dungeons Index

Of the three pillars in D&D, Exploration is the least comfortable for DMs, players, and designers. We learn to overcome the challenges on the Mastering Dungeons podcast.

March 17, 2021 · Leave a comment

How to Run a Great Rime of the Frostmaiden Campaign: A Mastering Dungeons Index

An index of all the advice on how to run the Rime of the Frostmaiden adventure, from the Mastering Dungeons podcast.

March 10, 2021 · Leave a comment

For a Great Campaign, Ask the PCs What Happens 10 to 100 Years After It Ends

This technique is a great way to end a campaign – but it is also how we can begin the design for a great campaign.

February 24, 2021 · Leave a comment

Ambitious (Dark Sun) Adventure Design

My favorite adventures are bold and innovative. We look at how to take risks, using an Ashes of Athas adventure as an example.

October 22, 2020 · Leave a comment

Potential Energy: Making Random Encounters Consistently Awesome

Harness the power of potential energy to create compelling random encounters!

August 5, 2020 · Leave a comment

Mastering Dungeons? Absolutely!

I join Shawn Merwin as the new co-host on my all-time favorite podcast!

July 24, 2020 · Leave a comment

Potential Energy: Creating Responsive Adventure Scenes

We continue to explore Potential Energy: how can adventures respond to characters, empowering and engaging players?

May 22, 2020 · 4 Comments