Alphastream

The Alphastream Game Design Blog

Your Game’s Lore? Make it Actionable!

Lore is often encyclopedic, hard to use and even intimidating for Dungeon Masters. Here is how actionable lore can change your game.

June 2, 2022 · 3 Comments

What Should I Playtest at Gamehole?

I’m going to playtest an adventure at Gamehole Con, and supporters will determine which one.

April 29, 2022 · 1 Comment

Make the Most of Tomb of Annihilation with the Dungeon of Doom

Dwarven Forge provides free adventures for D&D 5E and Pathfinder. Let’s add Dungeon of Doom into Tomb of Annihilation!

March 18, 2022 · Leave a comment

Use These Free Dwarven Forge Adventures in Your Next campaign

Dwarven Forge provides free Dungeons & Dragons adventures! Here is how to use them in your home campaign or with official adventures.

March 3, 2022 · 2 Comments

Looking Back on 2021 and Forward to 2022

We look back on 2021’s challenges and unparalleled growth, and look ahead at the exciting developments 2022 may bring for D&D and the RPG industry.

December 30, 2021 · 3 Comments

Solving the Problem of Heroes Leaving Their Home Behind

Leaving home can lessen the emotional ties heroes have, and undermine their motivations. Let’s explore alternate approaches to correct this!

October 18, 2021 · 7 Comments

Why Do Heroes Leave Their Home Base Behind?

Why do heroes leave their home base behind, and what are the consequences of this design?

October 14, 2021 · 3 Comments

These Adventures Teach Us How to Offer Players Choices

Adventures that offer real choices? Let’s take a look at some from… get ready for this… 4E.

September 3, 2021 · 5 Comments

How to Grow Old in Tabletop RPGs

An article on aging in the RPG industry. How to do it well, in a world of constant change.

August 27, 2021 · 4 Comments

Why Adventures with Flowcharts May Offer No Choices

Just like a classic “choose your own adventure” book, a flowchart may offer no actual choices. Here’s how to change that.

August 12, 2021 · 7 Comments

How to Run a Great Rime of the Frostmaiden Campaign: A Mastering Dungeons Index

An index of all the advice on how to run the Rime of the Frostmaiden adventure, from the Mastering Dungeons podcast.

March 10, 2021 · 1 Comment

Ambitious (Dark Sun) Adventure Design

My favorite adventures are bold and innovative. We look at how to take risks, using an Ashes of Athas adventure as an example.

October 22, 2020 · Leave a comment

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