Want an awesome D&D campaign? Make the most of 5E’s rules for a Group Patron – an organization or entity that oversees the party, often acting as employer, financier, or mentor.
A great character concept makes the games we play even better. How can we create memorable characters? What is a good process to tease ideas from our minds? What can we learn from different RPGs? And, how do we create characters in Fantasy AGE? Let’s find out!
Cinematic montages bring blockbuster action to your adventures. Learn when and how to bring the camera into your game!
Extra-Life is an opportunity to help children’s hospitals, and to explore how to create a memorable character based on a few initial parameters. Exciting developments are coming soon due to donors’ efforts, and the week is stuffed full of podcasts!
5 Questions is a supplement designed to help you create robust and interesting characters. It works well as both a DM and player tool.
Learn how rules can stimulate role-playing by studying the successful approaches of several excellent RPGs.
How D&D Next can bring skills and feats into the game in ways that stimulate imaginative story-telling, creativity, and engaging play.
Learn how to converte the classic Temple of Elemental Evil to 5E, and how to incorporate FIASCO-styled relationships into your D&D campaign.
Classic adventures can be easily converted to 5E, but the writing approach often falls shorts of today’s standards. Six techniques help us modernize the classics, preserving the feel and increasing the fun.
Every RPG struggles with how best to allow players to tell the story of the characters, both their origin or backstory and their ongoing story as they advance in power through accomplishments.
A player-driven campaign really takes off when we encourage the players to collaborate on backstories that tie them to the setting.
As a player, do you struggle to give your PC a convincing personality and backstory? As a DM, are your PCs’ backgrounds disconnected or even at odds? Read on for some solutions.