Alphastream

The Alphastream Game Design Blog

The Threat of D&D Next Monster Design

Should D&D Next stat blocks be so plain? Let’s compare them to a similar 4E monster and identify how the format could improve.

October 14, 2015

Basic Damage

Can the 1977 Basic D&D boxed set actually be more confusing that OD&D? Yes, it sure is! Find out what has aged poorly as our group continues playing through the editions.

October 12, 2015

Adventure Hacking in Dark Sun

Where we mash-up Aliens and Thunderspire Labyrinth to create a fantastic Dark Sun adventure – or was it only in our minds?

October 11, 2015 · 1 Comment

Changing Adventure and Encounter Design

Rob Schwalb reexamines the dungeon – a way to redefine dungeons and encounters to create a greater marriage of story, exploration, and combat.

October 2, 2015

Running the Sands – Tips for Surviving as a Dark Sun DM

Two aspects that can be particularly important for the Dark Sun campaign world: maintaining the sense of Athasian uniqueness and achieving an appropriate challenge level.

October 2, 2015

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