Alphastream

The Alphastream Game Design Blog

How DMs can make the Most of Patron-Driven Dungeons & Dragons Campaigns

Make the most of D&D’s patron rules, creating a more interesting and engaging campaign where players are united by common goals.

December 23, 2021 · 2 Comments

Dragon Talk: Give Your D&D Campaigns Purpose with Group Patrons

Want an awesome D&D campaign? Make the most of 5E’s rules for a Group Patron – an organization or entity that oversees the party, often acting as employer, financier, or mentor.

December 15, 2021 · 1 Comment

Streaming Dragons and Arguing Canon

What does the future of D&D hold for dragons? And, what should D&D’s approach to canon be for 5E?

August 1, 2021 · 1 Comment

How to Improvise Awesome Downtime Activities on the Fly

Learn how to improvise downtime scenes, reskinning, mashing them together, and improvising them on the fly!

December 11, 2019 · 2 Comments

Three Ways Acquisitions Incorporated Completely Changes Your D&D Campaign (and Downtime Too)

D&D finally grants players the keys to their castle… and the means to keep the castle relevant even while they adventure.

December 4, 2019 · 3 Comments

How to Create Engaging Narratives with Downtime

Here’s how to create vivid downtime scenes that engage your players and feel like part of a larger story they get to shape.

November 21, 2019 · 2 Comments

How Downtime Rules Evolved and Left the PH and DMG Behind

Downtime has improved, leaving the core books behind. Learn where to find the latest rules for downtime activities.

November 14, 2019 · 3 Comments

How Downtime Can Revolutionize Your D&D Games

Why do we need downtime in our game? How will it make our game awesome? The first in a series of articles making the most out of the D&D rules for downtime.

November 6, 2019 · 7 Comments

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