Alphastream

The Alphastream Game Design Blog

D&D Beyond Launches Community Stream with Forge of Foes

Wizards of the Coast continues to make changes in the aftermath of the OGL fiasco. This week, D&D Beyond launched a Community Stream, highlighting a third-party creator. They chose the Forge of Foes!

March 26, 2023 · Leave a comment

Enhancing Monsters with Monster Powers

Monster Powers can transform your game, and here’s how! Monster Powers come from the Forge of Foes, live on Kickstarter!

March 6, 2023 · Leave a comment

Back the Forge of Foes!

Mike Shea, Scott Fitzgerald Gray, and I have just launched the Kickstarter for the Lazy DM’s Forge of Foes! Learn about this awesome monster project!

March 1, 2023 · 2 Comments

Spelljammer’s Most Dangerous Creatures in 5E

Take a look at the deadliest creatures the new 5E D&D Spelljammer campaign setting has to offer… including creatures from Dark Sun!

August 13, 2022 · Leave a comment

Spelljammer’s Foes and Allies – Roll20 Dispatch

Learn all about the creatures of Dungeon & Dragon’s Spelljammer setting for 5E. From foes to allies, all on the Roll20 blog!

August 8, 2022 · Leave a comment

How WotC Already Found the Future of Spellcasting Monsters

The latest spellcasting monsters still have design issues. But if we look at WotC’s 2019 design, we can see the future!

February 18, 2022 · 22 Comments

The Future We Want for Spellcasting Monsters

WotC has made changes to D&Ds spellcasting monsters. We analyze the design changes and decide whether these changes go far enough.

February 17, 2022 · 5 Comments

Why It’s Time for WotC to Come Clean on Monster Design

Monsters of the Multiverse is out, and it’s time for Wizards of the Coast to share its secret methodology for creating monsters. Here’s why.

February 4, 2022 · 16 Comments

How to Challenge Players? Just Add Damage!

Why adding damage works better than other options for resolving the problems with encounter challenge… with some important considerations.

June 10, 2021 · 22 Comments

Why So Many DMs Have Trouble Challenging Players

Let’s look at the reasons why so many DMs struggle to challenge their players.

June 4, 2021 · 37 Comments

The Tarrasque and Halaster’s Maze of Madness: Encoded Designs Delivers

Hear the cheers and lamentations of your players with new adventures and sourcebooks from Encoded Designs!

August 6, 2017 · Leave a comment

The Lazy Dungeon Master

With so few hours in a day, becoming an efficient dungeon master is a key to great gaming. The review of Mike Shea’s new book, The Lazy Dungeon Master.

October 17, 2015

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