Alphastream

The Alphastream Gaming Blog

Learn to Play the New Dune RPG with this Mini-Series!

Want to learn how to play the new Dune RPG by Modiphius Entertainment? Of course you do! And your time to do that starts today, June 6th, at 5:30 PM Pacific (8:30 PM Eastern)!

July 6, 2021 · 3 Comments

Collaborative Campaign Creation on the Dragon Talk Podcast

Hear me on the official D&D podcast, discussing collaborative campaign building. Then get my free guide walking you through the process!

May 19, 2021 · Leave a comment

For a Great Campaign, Ask the PCs What Happens 10 to 100 Years After It Ends

This technique is a great way to end a campaign – but it is also how we can begin the design for a great campaign.

February 24, 2021 · Leave a comment

The Official Timeline for the Forgotten Realms and Its Adventures

Learn the timeline when Forgotten Realms adventures take place, how FR counts its years, and key moments in FR history.

April 9, 2020 · 56 Comments

Creating a Player-Focused Tomb of Annihilation Campaign

Published 5E D&D campaigns, including the new Tomb of Annihilation, provide the players and DM with a ton of possible content to use. This technique allows us to find out what our players want and create a memorable campaign before the first die is rolled!

September 13, 2017 · 4 Comments

Ashes of Athas: The Development Process

The development process can help identify and resolve an adventure’s weakest points.

October 20, 2015

Ashes of Athas: Where to Begin

Find out how Ashes of Athas designed its first adventure, and the start of its campaign, with a bang!
Use these techniques for your campaign!

October 20, 2015 · 2 Comments

The Lazy Dungeon Master

With so few hours in a day, becoming an efficient dungeon master is a key to great gaming. The review of Mike Shea’s new book, The Lazy Dungeon Master.

October 17, 2015

D&D Next and Classic Adventures: Organizing the (Caves of) Chaos

Classic adventures can be easily converted to 5E, but the writing approach often falls shorts of today’s standards. Six techniques help us modernize the classics, preserving the feel and increasing the fun.

October 17, 2015 · 1 Comment

Breaking Patterns, Part 2

When a combat is dissatisfyingly easy, we drop in a ferocious custom-built sand drake! Download the monster for your game. Episode 8 of my Dark Sun campaign, Crown of Sorrow.

October 10, 2015