Alphastream

The Alphastream Gaming Blog

Cautionary Tales: What We Can Learn From the Satanic Panic

We discuss the Satanic Panic with renowned author Tim Harford. Why have times changed so significantly for D&D?

April 22, 2021 · 2 Comments

Mastering Dungeons? Absolutely!

I join Shawn Merwin as the new co-host on my all-time favorite podcast!

July 24, 2020 · Leave a comment

Code of Conduct for RPG Projects (Codigo de Conducta Para Projectos RPG)

Announcing a customizable Code of Conduct both project owners and contributors can use in RPG projects to create a safe and positive work environment.

June 2, 2020 · 5 Comments

Potential Energy: Creating Responsive Adventure Scenes

We continue to explore Potential Energy: how can adventures respond to characters, empowering and engaging players?

May 22, 2020 · 4 Comments

Potential Energy: How to Write Engaging Adventures

How do we write engaging adventures? We add potential energy in our scenes so the action and improvisation will follow!

May 14, 2020 · 2 Comments

How to Write an Adventure With Your Child or Teenager

It’s the perfect time to help someone young learn the joy of writing. Here’s how to make the project a success!

April 25, 2020 · Leave a comment

The Best and Worst of Adventure Formats at Winter Fantasy 2020

In the search for more open play, D&D has made changes to adventure format. At the Winter Fantasy convention we saw how it worked.

February 20, 2020 · 3 Comments

Why Dark Sun Was 4E’s Most Successful Setting (Part 2)

4th edition Dark Sun saw only three books, but felt like much more. Here’s how it became a huge success.

January 24, 2020 · 6 Comments

Why Dark Sun Was 4E’s Most Successful Setting (Part 1)

Why did 4E have so few campaign settings? What happened in the past and what might D&D do in the future?

January 16, 2020 · 9 Comments

How to Deal With Feeling Down in the Golden Era of RPGs

It’s a golden era, but many people feel left out. Why is it happening? What do we do about it?

May 17, 2019 · 17 Comments